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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UTGame.UTProjectile
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+-- UTGame.UTProj_Rocket
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+-- UTGame.UTProj_SeekingRocket
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+-- UTGameContent.UTProj_RaptorRocket
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+-- UTGameContent.UTProj_RaptorRocketRed
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTProj_SeekingRocket |
|---|
| bSuperSeekAirTargets, InitialDir, LastLockWarningTime, LockWarningInterval, Seeking |
| Defaultproperties |
|---|
defaultproperties { ProjFlightTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_Rocket_trail' ProjExplosionTemplate=ParticleSystem'VH_Raptor.Effects.P_Raptor_RocketExplosion' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_RaptorRocket:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_RaptorRocket:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Components(0)=CollisionCylinder CollisionComponent=CollisionCylinder Name="Default__UTProj_RaptorRocketRed" ObjectArchetype=UTProj_RaptorRocket'UTGameContent.Default__UTProj_RaptorRocket' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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