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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.GameInfo
|
+-- UTGame.UTGame
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+-- UTGame.UTDeathmatch
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+-- UTGame.UTTeamGame
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+-- UTGame.UTOnslaughtGame
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+-- UTGameContent.UTOnslaughtGame_Content
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTOnslaughtGame |
|---|
| bSidesAreSwitched, bSpawnNodeSelected, bSwapSidesAfterReset, OvertimeCoreDrainPerSec, PowerCore[2], PowerNodes |
| Functions Summary |
|---|
| Defaultproperties |
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defaultproperties { TeamAIType(0)=Class'UTGame.UTOnslaughtTeamAI' TeamAIType(1)=Class'UTGame.UTOnslaughtTeamAI' HUDType=Class'UTGame.UTOnslaughtHUD' PlayerReplicationInfoClass=Class'UTGame.UTOnslaughtPRI' GameReplicationInfoClass=Class'UTGame.UTOnslaughtGRI' MessageClass=Class'UTGameContent.UTOnslaughtMessage' Name="Default__UTOnslaughtGame_Content" ObjectArchetype=UTOnslaughtGame'UTGame.Default__UTOnslaughtGame' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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