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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
|
+-- UTGame.UTDmgType_Burning
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+-- UTGameContent.UTDmgType_TankShell
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | ScoreKill (UTPlayerReplicationInfo KillerPRI, UTPlayerReplicationInfo KilledPRI, Pawn KilledPawn)) | |
![]() | SpawnHitEffect (Pawn P, float Damage, vector Momentum, name BoneName, vector HitLocation)) | |
![]() | float | VehicleDamageScalingFor (Vehicle V)) |
| Inherited Functions from UTGame.UTDmgType_Burning |
|---|
| GetHitEffectDuration, SpawnHitEffect |
| Functions Detail |
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ScoreKill Source code
SpawnHitEffect Source codeSpawnHitEffect() Possibly spawn a custom hit effect
VehicleDamageScalingFor Source code| Defaultproperties |
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defaultproperties { bThrowRagdoll=True GibPerterbation=0.150000 AlwaysGibDamageThreshold=99 DamageWeaponClass=Class'UTGameContent.UTVWeap_GoliathTurret' NodeDamageScaling=1.250000 KillStatsName="KILLS_GOLIATHTURRET" DeathStatsName="DEATHS_GOLIATHTURRET" SuicideStatsName="SUICIDES_GOLIATHTURRET" DeathString="`k's tank shell blew `o into flaming bits." FemaleSuicide="`o fired her rocket prematurely." MaleSuicide="`o fired his rocket prematurely." bKRadialImpulse=True KDamageImpulse=8000.000000 KImpulseRadius=500.000000 VehicleMomentumScaling=1.500000 Name="Default__UTDmgType_TankShell" ObjectArchetype=UTDmgType_Burning'UTGame.Default__UTDmgType_Burning' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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