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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
|
+-- UTGameContent.UTDmgType_ScorpionGlob
UTDmgType_ScorpionGlobRed
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Defaultproperties |
|---|
defaultproperties { DamageBodyMatColor=(R=0.000000,G=30.000000,B=50.000000,A=1.000000) DamageWeaponClass=Class'UTGameContent.UTVWeap_ScorpionTurret' NodeDamageScaling=0.750000 KillStatsName="KILLS_SCORPIONGLOB" DeathStatsName="DEATHS_SCORPIONGLOB" SuicideStatsName="SUICIDES_SCORPIONGLOB" DeathString="`k's Scorpion blasted `o into oblivion." FemaleSuicide="`o blasted herself." MaleSuicide="`o blasted himself." bCausesBlood=False VehicleDamageScaling=0.750000 Name="Default__UTDmgType_ScorpionGlob" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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