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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.NavigationPoint
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+-- Engine.Objective
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+-- UTGame.UTGameObjective
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+-- UTGame.UTCTFBase
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+-- UTGameContent.UTCTFBase_Content
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+-- UTGameContent.UTCTFRedFlagBase
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from UTGame.UTCTFBase |
|---|
| GetBestViewTarget, GetFlag, GetLocationMessageIndex, GetLocationSpeechFor, IsActive, ObjectiveChanged, PostBeginPlay, ReplicatedEvent, SetAlarm |
| Defaultproperties |
|---|
defaultproperties { Begin Object Class=AudioComponent Name=TakenSoundComponent ObjName=TakenSoundComponent Archetype=AudioComponent'UTGameContent.Default__UTCTFBase_Content:TakenSoundComponent' ObjectArchetype=AudioComponent'UTGameContent.Default__UTCTFBase_Content:TakenSoundComponent' End Object TakenSound=TakenSoundComponent FlagType=Class'UTGameContent.UTCTFRedFlag' Begin Object Class=ParticleSystemComponent Name=EmptyParticles ObjName=EmptyParticles Archetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent' Template=ParticleSystem'PICKUPS.Flag.Effects.P_Flagbase_Empty_Idle_Red' bAutoActivate=False SecondsBeforeInactive=1.000000 Name="EmptyParticles" ObjectArchetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent' End Object FlagEmptyParticles=EmptyParticles FlagBaseMaterial=MaterialInstanceConstant'PICKUPS.Base_Flag.Materials.M_Pickups_Base_Flag_Red' Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent0 Archetype=StaticMeshComponent'UTGameContent.Default__UTCTFBase_Content:StaticMeshComponent0' ObjectArchetype=StaticMeshComponent'UTGameContent.Default__UTCTFBase_Content:StaticMeshComponent0' End Object FlagBaseMesh=StaticMeshComponent0 NearLocationSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_NearTheRedBase' NearLocationSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_NearTheRedBase' NearLocationSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_NearTheRedBase' MidfieldHighSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_MidfieldHigh' MidfieldHighSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_MidfieldHigh' MidfieldHighSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_MidfieldHigh' MidfieldLowSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_MidfieldLow' MidfieldLowSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_MidfieldLow' MidfieldLowSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_MidfieldLow' bHasLocationSpeech=True DefenderTeamIndex=0 LocationSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_InTheRedBase' LocationSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_InTheRedBase' LocationSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_InTheRedBase' Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTCTFBase_Content:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGameContent.Default__UTCTFBase_Content:CollisionCylinder' End Object CylinderComponent=CollisionCylinder Begin Object Class=ArrowComponent Name=Arrow ObjName=Arrow Archetype=ArrowComponent'UTGameContent.Default__UTCTFBase_Content:Arrow' ObjectArchetype=ArrowComponent'UTGameContent.Default__UTCTFBase_Content:Arrow' End Object Components(0)=Arrow Components(1)=CollisionCylinder Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderer Archetype=PathRenderingComponent'UTGameContent.Default__UTCTFBase_Content:PathRenderer' ObjectArchetype=PathRenderingComponent'UTGameContent.Default__UTCTFBase_Content:PathRenderer' End Object Components(2)=PathRenderer Begin Object Class=DynamicLightEnvironmentComponent Name=FlagBaseLightEnvironment ObjName=FlagBaseLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTCTFBase_Content:FlagBaseLightEnvironment' ObjectArchetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTCTFBase_Content:FlagBaseLightEnvironment' End Object Components(3)=FlagBaseLightEnvironment Components(4)=StaticMeshComponent0 Components(5)=EmptyParticles CollisionComponent=CollisionCylinder Name="Default__UTCTFRedFlagBase" ObjectArchetype=UTCTFBase_Content'UTGameContent.Default__UTCTFBase_Content' } |
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