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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.LocalMessage
|
+-- UTGame.UTLocalMessage
|
+-- UTGame.UTVehicleMessage
| Variables Summary | |
|---|---|
| array<int> | CustomMessageArea |
| array<Color> | DrawColors |
| array<SoundNodeWave> | MessageAnnouncements |
| array<string> | MessageText |
| Inherited Variables from UTGame.UTLocalMessage |
|---|
| AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bCountInstances, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, DrawColor, FontSize, Lifetime, PosY |
| Functions Summary | ||
|---|---|---|
![]() | byte | AnnouncementLevel (byte MessageIndex)) |
![]() | SoundNodeWave | AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC)) |
![]() | ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) | |
![]() | color | GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) |
![]() | string | GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
| Inherited Functions from UTGame.UTLocalMessage |
|---|
| AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved |
| Inherited Functions from Engine.LocalMessage |
|---|
| ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, PartiallyDuplicates |
| Variables Detail |
|---|
| Functions Detail |
|---|
AnnouncementLevel Source code
AnnouncementSound Source code
ClientReceive Source code
GetColor Source code
GetString Source code| Defaultproperties |
|---|
defaultproperties { MessageText(0)="Viper self destruct system not yet engaged." MessageText(1)="Vehicle is Locked." MessageText(2)="You are in the way of a vehicle spawning." MessageText(3)="Leviathan is online." MessageText(4)="Hijacked!" MessageText(5)="Carjacked!" DrawColors(0)=(B=128,G=255,R=255,A=255) DrawColors(1)=(B=255,G=160,R=0,A=255) DrawColors(2)=(B=0,G=0,R=255,A=255) DrawColors(3)=(B=0,G=0,R=255,A=255) DrawColors(4)=(B=255,G=255,R=255,A=255) DrawColors(5)=(B=255,G=255,R=255,A=255) MessageAnnouncements(0)=None MessageAnnouncements(1)=None MessageAnnouncements(2)=None MessageAnnouncements(3)=None MessageAnnouncements(4)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_Hijacked' MessageAnnouncements(5)=SoundNodeWave'A_Announcer_Reward.Rewards.A_RewardAnnouncer_CarJacked' MessageArea=2 AnnouncementPriority=5 bIsPartiallyUnique=True bIsConsoleMessage=False FontSize=2 Name="Default__UTVehicleMessage" ObjectArchetype=UTLocalMessage'UTGame.Default__UTLocalMessage' } |
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