| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
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+-- Engine.GameInfo
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+-- UTGame.UTGame
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+-- UTGame.UTDeathmatch
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+-- UTGame.UTTeamGame
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+-- UTGame.UTCTFGame
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+-- UTGame.UTVehicleCTFGame
UTVehicleCTFGame_Content
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTCTFGame |
|---|
| AnnouncerMessageClass, Flags[2] |
| Functions Summary | ||
|---|---|---|
![]() | bool | AllowMutator (string MutatorClassName )) |
| Inherited Functions from UTGame.UTCTFGame |
|---|
| AnnounceScore, CheckEndGame, DecodeEvent, GetAutoObjectiveFor, GetHandicapNeed, GetLocationFor, NearGoal, PostBeginPlay, RegisterFlag, ScoreFlag, SetEndGameFocus, TeamColorText, ViewObjective, WantFastSpawnFor |
| Functions Detail |
|---|
AllowMutator Source code| Defaultproperties |
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defaultproperties { bAllowTranslocator=False bAllowHoverboard=True bMidGameHasMap=True Acronym="VCTF" Description="Traditional Capture The Flag with vehicles and Hoverboards instead of Translocators. The Flag may not be carried in any vehicle but the Hoverboard." MapPrefixes(0)="VCTF" GameName="Vehicle CTF" OnlineGameSettingsClass=Class'UTGame.UTGameSettingsVCTF' Name="Default__UTVehicleCTFGame" ObjectArchetype=UTCTFGame'UTGame.Default__UTCTFGame' } |
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