UTGame.UTUITabPage_InGame
- Extends
- UTTabPage_MidGame
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIObject
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+-- Engine.UIContainer
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+-- Engine.UITabPage
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+-- UTGame.UTTabPage
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+-- UTGame.UTTabPage_MidGame
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+-- UTGame.UTUITabPage_InGame
| Functions Summary |
 | bool | ActivatePage (int PlayerIndex, bool bActivate, optional bool bTakeFocus=true ))
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 | | BeginVoting (UTVoteReplicationInfo VoteRI))
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 | | CheckGameStatus ()))
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 | bool | DrawVote (UTSimpleList SimpleList, nt ItemIndex, float XPos, out float YPos))
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 | bool | DrawVotePostSelectionBar (UTSimpleList SimpleList, float YPos, float Width, float Height))
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 | | FindWinningMap ()))
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 | string | GetMapFriendlyName (string Map))
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 | UTVoteReplicationInfo | GetVoteRI ()))
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 | bool | HandleInputKey (const out InputEventParameters EventParms ))
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 | bool | OnChangeTeam (UIScreenObject InButton, int InPlayerIndex))
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 | | OnMenuItemChosen (UTSimpleList SourceList, int SelectedIndex, int PlayerIndex))
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 | string | ParseMutatorList (string t))
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 | | PostInitialize ()))
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 | | RecordVote (UTSimpleList SourceList, int SelectedIndex, int PlayerIndex))
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 | | Reset (WorldInfo WI))
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 | bool | RulesButtonClicked (UIScreenObject EventObject, int PlayerIndex))
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 | | SetMessageOfTheDay ()))
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 | | SetupButtonBar (UTUIButtonBar ButtonBar))
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 | | TabTick (float DeltaTime))
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 | string | TrimGameType (string Map))
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var bool bCensor;
var transient bool bEndOfMatch;
var transient bool bShowingRules;
var transient bool bShowingVotes;
var transient bool bTeamGame;
var transient int ConsoleTextCnt;
var transient int LastBestVoteIndex;
var transient string MOTDText;
var transient int RulesButtonIndex;
var transient UILabel TeamScore[
2];
event bool ActivatePage ( int PlayerIndex, bool bActivate, optional bool bTakeFocus=true ) )
function CheckGameStatus ( ) )
function bool DrawVote (
UTSimpleList SimpleList,
int ItemIndex,
float XPos,
out float YPos) )
DrawVotePostSelectionBar Source code
function bool DrawVotePostSelectionBar (
UTSimpleList SimpleList,
float YPos,
float Width,
float Height) )
function FindWinningMap ( ) )
function string GetMapFriendlyName ( string Map) )
function bool HandleInputKey ( const out InputEventParameters EventParms ) )
function bool OnChangeTeam (
UIScreenObject InButton,
int InPlayerIndex) )
function OnMenuItemChosen (
UTSimpleList SourceList,
int SelectedIndex,
int PlayerIndex) )
function string ParseMutatorList ( string t) )
function PostInitialize ( ) )
function RecordVote (
UTSimpleList SourceList,
int SelectedIndex,
int PlayerIndex) )
function bool RulesButtonClicked (
UIScreenObject EventObject,
int PlayerIndex) )
function SetMessageOfTheDay ( ) )
function TabTick ( float DeltaTime) )
function string TrimGameType ( string Map) )
defaultproperties
{
bRequiresTick=True
__OnTick__Delegate=Default__UTUITabPage_InGame.TabTick
Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'UTGame.Default__UTTabPage_MidGame:WidgetEventComponent'
ObjectArchetype=UIComp_Event'UTGame.Default__UTTabPage_MidGame:WidgetEventComponent'
End Object
EventProvider=WidgetEventComponent
Name="Default__UTUITabPage_InGame"
ObjectArchetype=UTTabPage_MidGame'UTGame.Default__UTTabPage_MidGame'
}
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Creation time: Mon 26/11/2007 17:41:34.843 - Created with
UnCodeX