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UTGame.UTUIFrontEnd_SettingsVideoAdvanced

Extends
UTUIFrontEnd
Modifiers
native ( UIFrontEnd )

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. Advanced video settings for the PC.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIScreenObject
      |   
      +-- Engine.UIScene
         |   
         +-- UTGame.UTUIScene
            |   
            +-- UTGame.UTUIFrontEnd
               |   
               +-- UTGame.UTUIFrontEnd_SettingsVideoAdvanced

Constants Summary
Inherited Contants from UTGame.UTUIScene
CONTEXT_ALLOWKEYBOARD, CONTEXT_ALLOWKEYBOARD_ANY, CONTEXT_ALLOWKEYBOARD_NO, CONTEXT_ALLOWKEYBOARD_YES, CONTEXT_BOTSKILL, CONTEXT_BOTSKILL_ADEPT, CONTEXT_BOTSKILL_AUTOADJUSTSKILL, CONTEXT_BOTSKILL_AVERAGE, CONTEXT_BOTSKILL_EXPERIENCED, CONTEXT_BOTSKILL_GODLIKE, CONTEXT_BOTSKILL_INHUMAN, CONTEXT_BOTSKILL_MASTERFUL, CONTEXT_BOTSKILL_NOVICE, CONTEXT_BOTSKILL_SKILLED, CONTEXT_CAMPAIGN, CONTEXT_CAMPAIGN_NO, CONTEXT_CAMPAIGN_YES, CONTEXT_DEDICATEDSERVER, CONTEXT_DEDICATEDSERVER_NO, CONTEXT_DEDICATEDSERVER_YES, CONTEXT_EMPTYSERVER, CONTEXT_EMPTYSERVER_NO, CONTEXT_EMPTYSERVER_YES, CONTEXT_FORCERESPAWN, CONTEXT_FORCERESPAWN_NO, CONTEXT_FORCERESPAWN_YES, CONTEXT_FULLSERVER, CONTEXT_FULLSERVER_NO, CONTEXT_FULLSERVER_YES, CONTEXT_GAME_MODE, CONTEXT_GAME_MODE_CAMPAIGN, CONTEXT_GAME_MODE_CTF, CONTEXT_GAME_MODE_CUSTOM, CONTEXT_GAME_MODE_DM, CONTEXT_GAME_MODE_DUEL, CONTEXT_GAME_MODE_TDM, CONTEXT_GAME_MODE_VCTF, CONTEXT_GAME_MODE_WAR, CONTEXT_GOALSCORE_10, CONTEXT_GOALSCORE_15, CONTEXT_GOALSCORE_20, CONTEXT_GOALSCORE_30, CONTEXT_GOALSCORE_5, CONTEXT_LOCKEDSERVER, CONTEXT_LOCKEDSERVER_NO, CONTEXT_LOCKEDSERVER_YES, CONTEXT_MAPNAME, CONTEXT_MAPNAME_CUSTOM, CONTEXT_NUMBOTS_0, CONTEXT_NUMBOTS_1, CONTEXT_NUMBOTS_2, CONTEXT_NUMBOTS_3, CONTEXT_NUMBOTS_4, CONTEXT_NUMBOTS_5, CONTEXT_NUMBOTS_6, CONTEXT_NUMBOTS_7, CONTEXT_NUMBOTS_8, CONTEXT_PRESENCE_MENUPRESENCE, CONTEXT_PURESERVER, CONTEXT_PURESERVER_ANY, CONTEXT_PURESERVER_NO, CONTEXT_PURESERVER_YES, CONTEXT_TIMELIMIT_10, CONTEXT_TIMELIMIT_15, CONTEXT_TIMELIMIT_20, CONTEXT_TIMELIMIT_30, CONTEXT_TIMELIMIT_5, CONTEXT_VSBOTS, CONTEXT_VSBOTS_1_TO_1, CONTEXT_VSBOTS_1_TO_2, CONTEXT_VSBOTS_2_TO_1, CONTEXT_VSBOTS_3_TO_1, CONTEXT_VSBOTS_3_TO_2, CONTEXT_VSBOTS_4_TO_1, CONTEXT_VSBOTS_NONE, GS_CDKEY_PART_MAXLENGTH, GS_EMAIL_MAXLENGTH, GS_MESSAGE_MAXLENGTH, GS_PASSWORD_MAXLENGTH, GS_USERNAME_MAXLENGTH, PROPERTY_CUSTOMGAMEMODE, PROPERTY_CUSTOMMAPNAME, PROPERTY_CUSTOMMUTATORS, PROPERTY_EPICMUTATORS, PROPERTY_GOALSCORE, PROPERTY_LEADERBOARDRATING, PROPERTY_NUMBOTS, PROPERTY_SERVERDESCRIPTION, PROPERTY_TIMELIMIT, QUERY_CAMPAIGN, QUERY_CTF, QUERY_DM, QUERY_DUEL, QUERY_TDM, QUERY_VCTF, QUERY_WAR, STATS_VIEW_DM_PLAYER_ALLTIME, STATS_VIEW_DM_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLES_ALLTIME, STATS_VIEW_DM_VEHICLES_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_RANKED_ALLTIME, STATS_VIEW_DM_WEAPONS_ALLTIME, STATS_VIEW_DM_WEAPONS_RANKED_ALLTIME

Variables Summary
UTUIScene_MessageBoxMessageBoxReference
UTUITabPage_OptionsOptionsPage
array<name>SettingWidgetMapping
Inherited Variables from UTGame.UTUIFrontEnd
bCancellingInstallPS3, bInstallingPS3, ButtonBar, CurrentPageIndex, ImportingMessageBoxReference, ImportState, PreviousPageIndex, TabControl, TitleMarkupString, VersionFont, VersionPos, VersionText
Inherited Variables from UTGame.UTUIScene
bEditorRealTimePreview, bHidingScene, bIgnoreAxisInput, bShowingScene, bSkipPendingCloseSceneNotify, InputBoxScene, MessageBoxScene, OnlineToastScene, PendingCloseScene, PendingOpenScene, PlayerCardScene

Enumerations Summary
EPossibleVideoSettings
PVS_ScreenPercentage, PVS_TextureDetail, PVS_WorldDetail, PVS_FXDetail, PVS_DecalQuality, PVS_LightingQuality, PVS_ShadowQuality, PVS_PostProcessQuality, PVS_VSyncValue, PVS_SmoothFramerate, PVS_PlayerFOV,
Inherited Enumerations from UTGame.UTUIFrontEnd
EModImport
Inherited Enumerations from UTGame.UTUIScene
EUTBotTeam, EUTRecordDemo

Functions Summary
functionint GetVideoSettingValue (EPossibleVideoSettings Setting)
functionbool HandleInputKey (const out InputEventParameters EventParms ))
function OnAccept ()))
function OnAcceptOptions (UIScreenObject InScreenObject, int InPlayerIndex))
function OnBack ()))
functionbool OnButtonBar_Accept (UIScreenObject InButton, int PlayerIndex))
functionbool OnButtonBar_Back (UIScreenObject InButton, int PlayerIndex))
function OnOptionChanged (UIScreenObject InObject, name OptionName, int PlayerIndex))
event PostInitialize ()))
event SetPlayerFOV (int NewFOV))
function SetupButtonBar ()))
function SetVideoSettingValue (EPossibleVideoSettings Setting, int Value)
function SetVideoSettingValueArray (array<EPossibleVideoSettings> Settings, array<int> Values)
function WarningMessage_Closed ()))
Inherited Functions from UTGame.UTUIFrontEnd
BeginHideAnimation, BeginImportMod, BeginInstallPS3, BeginShowAnimation, CancelInstallPS3, CheckForFrontEndError, ChildSceneOpened, GetTitleLabel, HandleInputKey, ImportMod, InstallPS3, OnCancelInstallPS3, OnCancelMessageClosed, OnImportModFinished, OnInstallMessageClosed, OnLoginError_Confirm, OnMainRegion_Show_UIAnimEnd, OnPageActivated, OnTabPage_Hide_UIAnimEnd, OnTabPage_Show_UIAnimEnd, PostInitialize, SavePassword, SceneActivated, SetTitle, SetupButtonBar, UpdateModState, UpdatePS3InstallState
Inherited Functions from UTGame.UTUIScene
ActivateLevelEvent, AnimEnd, BeginHideAnimation, BeginShowAnimation, CheckCommunicationPrivilegeAndError, CheckContentPrivilegeAndError, CheckLinkConnectionAndError, CheckLoginAndError, CheckNatTypeAndDisplayError, CheckOnlinePrivilegeAndError, CloseScene, ConditionallyCheckNumControllers, ConditionallyStartSplitscreen, ConsoleCommand, DeleteDemo, DisplayMessageBox, FindDataStore, FinishCloseScene, FinishOpenScene, GenerateDemoFileName, GetAccountInterface, GetBotTeamNameFromIndex, GetCommonOptionsURL, GetCurrentAudioDevice, GetGameInterface, GetInputBoxScene, GetMessageBoxScene, GetPawnOwner, GetPlayerControllerId, GetPlayerIndex, GetPlayerInterface, GetPlayerInterfaceEx, GetPlayerName, GetPlayerProfile, GetPlayerProfileFromPC, GetPossibleAudioDevices, GetPossibleScreenResolutions, GetPRIOwner, GetUTInteraction, GetUTPlayerOwner, GetWorldInfo, HideOnlineToast, IsBelowMinSpecs, IsControllerInput, IsGame, NotifyChildGameSessionEnded, NotifyGameSessionEnded, OnAnimationFinished, OnCurrentScene_HideAnimationEnded, OnLoginError_Confirm, OnLoginUI_LoginChange, OnLoginUI_LoginFailed, OnPendingCloseScene_HideAnimationEnded, OpenScene, OpenSceneByName, PlaySound, SavePlayerProfile, SetAudioDeviceToUse, SetScreenResolution, SetupButtonBar, ShowLoginUI, ShowOnlineToast, ShowPlayerCard, StartDedicatedServer, StaticOpenScene, TrimWhitespace, TryCharacterUnlock, UpdateSplitscreenPlayers, ViewportDeProject, ViewportProject


Variables Detail

MessageBoxReference Source code

var transient UTUIScene_MessageBox MessageBoxReference;
Reference to the messagebox scene.

OptionsPage Source code

var transient UTUITabPage_Options OptionsPage;
Pointer to the options page.

SettingWidgetMapping Source code

var transient array<name> SettingWidgetMapping;
Array of setting types to widget names.


Enumerations Detail

EPossibleVideoSettings Source code

enum EPossibleVideoSettings
{
PVS_ScreenPercentage, PVS_TextureDetail, PVS_WorldDetail, PVS_FXDetail, PVS_DecalQuality, PVS_LightingQuality, PVS_ShadowQuality, PVS_PostProcessQuality, PVS_VSyncValue, PVS_SmoothFramerate, PVS_PlayerFOV,
};
Possible settings enum.


Functions Detail

GetVideoSettingValue Source code

native function int GetVideoSettingValue ( EPossibleVideoSettings Setting )

@param Setting Setting to get the value of
@return Returns the current value of the specified setting.

HandleInputKey Source code

function bool HandleInputKey ( const out InputEventParameters EventParms ) )
Provides a hook for unrealscript to respond to input using actual input key names (i.e. Left, Tab, etc.) Called when an input key event is received which this widget responds to and is in the correct state to process. The keys and states widgets receive input for is managed through the UI editor's key binding dialog (F8). This delegate is called BEFORE kismet is given a chance to process the input.
@param EventParms information about the input event.
@return TRUE to indicate that this input key was processed; no further processing will occur on this input key event.

OnAccept Source code

function OnAccept ( ) )
Callback for when the user wants to save their options.

OnAcceptOptions Source code

function OnAcceptOptions ( UIScreenObject InScreenObject, int InPlayerIndex) )
Callback for when the user accepts the options list.

OnBack Source code

function OnBack ( ) )
Callback for when the user wants to exit this screen.

OnButtonBar_Accept Source code

function bool OnButtonBar_Accept ( UIScreenObject InButton, int PlayerIndex) )
Button bar callbacks.

OnButtonBar_Back Source code

function bool OnButtonBar_Back ( UIScreenObject InButton, int PlayerIndex) )

OnOptionChanged Source code

function OnOptionChanged ( UIScreenObject InObject, name OptionName, int PlayerIndex) )
Called when one of our options changes.

PostInitialize Source code

event PostInitialize ( ) )
Post initialize callback.

SetPlayerFOV Source code

event SetPlayerFOV ( int NewFOV) )

SetupButtonBar Source code

function SetupButtonBar ( ) )
Callback to setup the buttonbar for this scene.

SetVideoSettingValue Source code

native function SetVideoSettingValue ( EPossibleVideoSettings Setting, int Value )
Sets the value of the video setting.
@param Setting Setting to set the value of
@param Value New value for the setting

SetVideoSettingValueArray Source code

native function SetVideoSettingValueArray ( array<EPossibleVideoSettings> Settings, array<int> Values )
Sets the value of multiple video settings at once.
@param Setting Array of settings to set the value of
@param Value New values for teh settings

WarningMessage_Closed Source code

function WarningMessage_Closed ( ) )
Callback for when the warning message has closed.


Defaultproperties

defaultproperties
{
   Begin Object Class=UIComp_Event Name=SceneEventComponent ObjName=SceneEventComponent Archetype=UIComp_Event'UTGame.Default__UTUIFrontEnd:SceneEventComponent'
      ObjectArchetype=UIComp_Event'UTGame.Default__UTUIFrontEnd:SceneEventComponent'
   End Object
   EventProvider=SceneEventComponent
   Name="Default__UTUIFrontEnd_SettingsVideoAdvanced"
   ObjectArchetype=UTUIFrontEnd'UTGame.Default__UTUIFrontEnd'
}

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Creation time: Mon 26/11/2007 17:41:33.562 - Created with UnCodeX