UTGame.UTUIFrontEnd_BindKeysPS3
- Extends
- UTUIFrontEnd
- Modifiers
- dependson ( UTProfileSettings )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Key binding screen for the PS3.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIScene
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+-- UTGame.UTUIScene
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+-- UTGame.UTUIFrontEnd
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+-- UTGame.UTUIFrontEnd_BindKeysPS3
| Inherited Contants from UTGame.UTUIScene |
| CONTEXT_ALLOWKEYBOARD, CONTEXT_ALLOWKEYBOARD_ANY, CONTEXT_ALLOWKEYBOARD_NO, CONTEXT_ALLOWKEYBOARD_YES, CONTEXT_BOTSKILL, CONTEXT_BOTSKILL_ADEPT, CONTEXT_BOTSKILL_AUTOADJUSTSKILL, CONTEXT_BOTSKILL_AVERAGE, CONTEXT_BOTSKILL_EXPERIENCED, CONTEXT_BOTSKILL_GODLIKE, CONTEXT_BOTSKILL_INHUMAN, CONTEXT_BOTSKILL_MASTERFUL, CONTEXT_BOTSKILL_NOVICE, CONTEXT_BOTSKILL_SKILLED, CONTEXT_CAMPAIGN, CONTEXT_CAMPAIGN_NO, CONTEXT_CAMPAIGN_YES, CONTEXT_DEDICATEDSERVER, CONTEXT_DEDICATEDSERVER_NO, CONTEXT_DEDICATEDSERVER_YES, CONTEXT_EMPTYSERVER, CONTEXT_EMPTYSERVER_NO, CONTEXT_EMPTYSERVER_YES, CONTEXT_FORCERESPAWN, CONTEXT_FORCERESPAWN_NO, CONTEXT_FORCERESPAWN_YES, CONTEXT_FULLSERVER, CONTEXT_FULLSERVER_NO, CONTEXT_FULLSERVER_YES, CONTEXT_GAME_MODE, CONTEXT_GAME_MODE_CAMPAIGN, CONTEXT_GAME_MODE_CTF, CONTEXT_GAME_MODE_CUSTOM, CONTEXT_GAME_MODE_DM, CONTEXT_GAME_MODE_DUEL, CONTEXT_GAME_MODE_TDM, CONTEXT_GAME_MODE_VCTF, CONTEXT_GAME_MODE_WAR, CONTEXT_GOALSCORE_10, CONTEXT_GOALSCORE_15, CONTEXT_GOALSCORE_20, CONTEXT_GOALSCORE_30, CONTEXT_GOALSCORE_5, CONTEXT_LOCKEDSERVER, CONTEXT_LOCKEDSERVER_NO, CONTEXT_LOCKEDSERVER_YES, CONTEXT_MAPNAME, CONTEXT_MAPNAME_CUSTOM, CONTEXT_NUMBOTS_0, CONTEXT_NUMBOTS_1, CONTEXT_NUMBOTS_2, CONTEXT_NUMBOTS_3, CONTEXT_NUMBOTS_4, CONTEXT_NUMBOTS_5, CONTEXT_NUMBOTS_6, CONTEXT_NUMBOTS_7, CONTEXT_NUMBOTS_8, CONTEXT_PRESENCE_MENUPRESENCE, CONTEXT_PURESERVER, CONTEXT_PURESERVER_ANY, CONTEXT_PURESERVER_NO, CONTEXT_PURESERVER_YES, CONTEXT_TIMELIMIT_10, CONTEXT_TIMELIMIT_15, CONTEXT_TIMELIMIT_20, CONTEXT_TIMELIMIT_30, CONTEXT_TIMELIMIT_5, CONTEXT_VSBOTS, CONTEXT_VSBOTS_1_TO_1, CONTEXT_VSBOTS_1_TO_2, CONTEXT_VSBOTS_2_TO_1, CONTEXT_VSBOTS_3_TO_1, CONTEXT_VSBOTS_3_TO_2, CONTEXT_VSBOTS_4_TO_1, CONTEXT_VSBOTS_NONE, GS_CDKEY_PART_MAXLENGTH, GS_EMAIL_MAXLENGTH, GS_MESSAGE_MAXLENGTH, GS_PASSWORD_MAXLENGTH, GS_USERNAME_MAXLENGTH, PROPERTY_CUSTOMGAMEMODE, PROPERTY_CUSTOMMAPNAME, PROPERTY_CUSTOMMUTATORS, PROPERTY_EPICMUTATORS, PROPERTY_GOALSCORE, PROPERTY_LEADERBOARDRATING, PROPERTY_NUMBOTS, PROPERTY_SERVERDESCRIPTION, PROPERTY_TIMELIMIT, QUERY_CAMPAIGN, QUERY_CTF, QUERY_DM, QUERY_DUEL, QUERY_TDM, QUERY_VCTF, QUERY_WAR, STATS_VIEW_DM_PLAYER_ALLTIME, STATS_VIEW_DM_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLES_ALLTIME, STATS_VIEW_DM_VEHICLES_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_RANKED_ALLTIME, STATS_VIEW_DM_WEAPONS_ALLTIME, STATS_VIEW_DM_WEAPONS_RANKED_ALLTIME |
| Inherited Variables from UTGame.UTUIFrontEnd |
| bCancellingInstallPS3, bInstallingPS3, ButtonBar, CurrentPageIndex, ImportingMessageBoxReference, ImportState, PreviousPageIndex, TabControl, TitleMarkupString, VersionFont, VersionPos, VersionText |
| Inherited Variables from UTGame.UTUIScene |
| bEditorRealTimePreview, bHidingScene, bIgnoreAxisInput, bShowingScene, bSkipPendingCloseSceneNotify, InputBoxScene, MessageBoxScene, OnlineToastScene, PendingCloseScene, PendingOpenScene, PlayerCardScene |
| Enumerations Summary |
EPossiblePS3Buttons UTPS3Button_X,
UTPS3Button_Circle,
UTPS3Button_Square,
UTPS3Button_Triangle,
UTPS3Button_Select,
UTPS3Button_R1,
UTPS3Button_R2,
UTPS3Button_R3,
UTPS3Button_L1,
UTPS3Button_L2,
UTPS3Button_L3,
UTPS3Button_DPadUp,
UTPS3Button_DPadDown,
UTPS3Button_DPadLeft,
UTPS3Button_DPadRight |
| Functions Summary |
 | bool | BindingsHaveChanged ()))
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 | bool | CheckForCrucialBindsAndClose ()))
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 | | CheckForPreset ()))
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 | int | GetFirstUnboundCrucialBind ()))
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 | bool | HandleInputKey (const out InputEventParameters EventParms ))
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 | | ModeChanged ()))
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 | | OnAccept ()))
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 | | OnAcceptOptions (UIScreenObject InObject, int PlayerIndex))
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 | | OnBack ()))
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 | | OnBackSceneDeactivated (UIScene DeactivatedScene ))
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 | bool | OnButtonBar_Accept (UIScreenObject InButton, int PlayerIndex))
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 | bool | OnButtonBar_Back (UIScreenObject InButton, int PlayerIndex))
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 | bool | OnButtonBar_ToggleCustomMode (UIScreenObject InButton, int PlayerIndex))
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 | | OnMenu_LoseChanges_Confirm (UTUIScene_MessageBox MessageBox, int SelectedItem, int PlayerIndex))
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 | | OnOptionList_OptionChanged (UIScreenObject InObject, name OptionName, int PlayerIndex))
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 | | OnPresetList_OptionChanged (UIScreenObject InObject, name OptionName, int PlayerIndex))
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 | | OnSwitchMode_Confirm (UTUIScene_MessageBox MessageBox, int SelectedItem, int PlayerIndex))
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 | | OnToggleCustomMode ()))
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 | | PostInitialize ()))
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 | | SetPresetValues ()))
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 | | SetupButtonBar ()))
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 | | UpdateButtonLabels ()))
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| Inherited Functions from UTGame.UTUIFrontEnd |
| BeginHideAnimation, BeginImportMod, BeginInstallPS3, BeginShowAnimation, CancelInstallPS3, CheckForFrontEndError, ChildSceneOpened, GetTitleLabel, HandleInputKey, ImportMod, InstallPS3, OnCancelInstallPS3, OnCancelMessageClosed, OnImportModFinished, OnInstallMessageClosed, OnLoginError_Confirm, OnMainRegion_Show_UIAnimEnd, OnPageActivated, OnTabPage_Hide_UIAnimEnd, OnTabPage_Show_UIAnimEnd, PostInitialize, SavePassword, SceneActivated, SetTitle, SetupButtonBar, UpdateModState, UpdatePS3InstallState |
| Inherited Functions from UTGame.UTUIScene |
| ActivateLevelEvent, AnimEnd, BeginHideAnimation, BeginShowAnimation, CheckCommunicationPrivilegeAndError, CheckContentPrivilegeAndError, CheckLinkConnectionAndError, CheckLoginAndError, CheckNatTypeAndDisplayError, CheckOnlinePrivilegeAndError, CloseScene, ConditionallyCheckNumControllers, ConditionallyStartSplitscreen, ConsoleCommand, DeleteDemo, DisplayMessageBox, FindDataStore, FinishCloseScene, FinishOpenScene, GenerateDemoFileName, GetAccountInterface, GetBotTeamNameFromIndex, GetCommonOptionsURL, GetCurrentAudioDevice, GetGameInterface, GetInputBoxScene, GetMessageBoxScene, GetPawnOwner, GetPlayerControllerId, GetPlayerIndex, GetPlayerInterface, GetPlayerInterfaceEx, GetPlayerName, GetPlayerProfile, GetPlayerProfileFromPC, GetPossibleAudioDevices, GetPossibleScreenResolutions, GetPRIOwner, GetUTInteraction, GetUTPlayerOwner, GetWorldInfo, HideOnlineToast, IsBelowMinSpecs, IsControllerInput, IsGame, NotifyChildGameSessionEnded, NotifyGameSessionEnded, OnAnimationFinished, OnCurrentScene_HideAnimationEnded, OnLoginError_Confirm, OnLoginUI_LoginChange, OnLoginUI_LoginFailed, OnPendingCloseScene_HideAnimationEnded, OpenScene, OpenSceneByName, PlaySound, SavePlayerProfile, SetAudioDeviceToUse, SetScreenResolution, SetupButtonBar, ShowLoginUI, ShowOnlineToast, ShowPlayerCard, StartDedicatedServer, StaticOpenScene, TrimWhitespace, TryCharacterUnlock, UpdateSplitscreenPlayers, ViewportDeProject, ViewportProject |
var transient bool bCustomMode;
bShowCrucialBindWarning Source code
var transient bool bShowCrucialBindWarning;
var transient array<
UILabel> ButtonLabels;
var array<int> ButtonProfileMappings;
var transient array<int> ButtonStartingValues;
ButtonStartingValuesStorage Source code
var transient array<int> ButtonStartingValuesStorage;
var transient array<bool> CrucialBindValues;
var transient array<name> LabelNames;
var transient UILabel LeftStickLabel;
var transient array<string> LeftStickStrings;
NonIntrusiveMessageBoxScene Source code
var transient UIScene NonIntrusiveMessageBoxScene;
var transient UILabel RightStickLabel;
var transient array<string> RightStickStrings;
var transient int SticksStartingValue;
SticksStartingValueStorage Source code
var transient int SticksStartingValueStorage;
enum EPossiblePS3Buttons
{
UTPS3Button_X,
UTPS3Button_Circle,
UTPS3Button_Square,
UTPS3Button_Triangle,
UTPS3Button_Select,
UTPS3Button_R1,
UTPS3Button_R2,
UTPS3Button_R3,
UTPS3Button_L1,
UTPS3Button_L2,
UTPS3Button_L3,
UTPS3Button_DPadUp,
UTPS3Button_DPadDown,
UTPS3Button_DPadLeft,
UTPS3Button_DPadRight
};
delegate MarkDirty ( )
function bool BindingsHaveChanged ( ) )
CheckForCrucialBindsAndClose Source code
function bool CheckForCrucialBindsAndClose ( ) )
function CheckForPreset ( ) )
GetFirstUnboundCrucialBind Source code
function int GetFirstUnboundCrucialBind ( ) )
function bool HandleInputKey ( const out InputEventParameters EventParms ) )
function ModeChanged ( ) )
function OnAccept ( ) )
function OnAcceptOptions (
UIScreenObject InObject,
int PlayerIndex) )
function OnBack ( ) )
OnBackSceneDeactivated Source code
function OnBackSceneDeactivated (
UIScene DeactivatedScene ) )
function bool OnButtonBar_Accept (
UIScreenObject InButton,
int PlayerIndex) )
function bool OnButtonBar_Back (
UIScreenObject InButton,
int PlayerIndex) )
OnButtonBar_ToggleCustomMode Source code
function bool OnButtonBar_ToggleCustomMode (
UIScreenObject InButton,
int PlayerIndex) )
OnMenu_LoseChanges_Confirm Source code
function OnMenu_LoseChanges_Confirm (
UTUIScene_MessageBox MessageBox,
int SelectedItem,
int PlayerIndex) )
OnOptionList_OptionChanged Source code
function OnOptionList_OptionChanged (
UIScreenObject InObject,
name OptionName,
int PlayerIndex) )
OnPresetList_OptionChanged Source code
function OnPresetList_OptionChanged (
UIScreenObject InObject,
name OptionName,
int PlayerIndex) )
function OnSwitchMode_Confirm (
UTUIScene_MessageBox MessageBox,
int SelectedItem,
int PlayerIndex) )
function OnToggleCustomMode ( ) )
event PostInitialize ( ) )
function SetPresetValues ( ) )
function SetupButtonBar ( ) )
function UpdateButtonLabels ( ) )
defaultproperties
{
Preset1(0)=DBA_Jump
Preset1(1)=DBA_ToggleMelee
Preset1(2)=DBA_Use
Preset1(3)=DBA_ShowMap
Preset1(4)=DBA_ShowScores
Preset1(5)=DBA_NextWeapon
Preset1(6)=DBA_Fire
Preset1(7)=DBA_BestWeapon
Preset1(8)=DBA_WeaponPicker
Preset1(9)=DBA_AltFire
Preset1(10)=DBA_Jump
Preset1(11)=DBA_ToggleMinimap
Preset1(12)=DBA_FeignDeath
Preset1(13)=DBA_ShowCommandMenu
Preset1(14)=DBA_ToggleSpeaking
Preset2(0)=DBA_Jump
Preset2(1)=DBA_ToggleMelee
Preset2(2)=DBA_Use
Preset2(3)=DBA_ShowMap
Preset2(4)=DBA_ShowScores
Preset2(5)=DBA_Fire
Preset2(6)=DBA_NextWeapon
Preset2(7)=DBA_BestWeapon
Preset2(8)=DBA_AltFire
Preset2(9)=DBA_WeaponPicker
Preset2(10)=DBA_Jump
Preset2(11)=DBA_ToggleMinimap
Preset2(12)=DBA_FeignDeath
Preset2(13)=DBA_ShowCommandMenu
Preset2(14)=DBA_ToggleSpeaking
Preset3(0)=DBA_Jump
Preset3(1)=DBA_ToggleMelee
Preset3(2)=DBA_Use
Preset3(3)=DBA_ShowMap
Preset3(4)=DBA_ShowScores
Preset3(5)=DBA_Fire
Preset3(6)=DBA_AltFire
Preset3(7)=DBA_BestWeapon
Preset3(8)=DBA_WeaponPicker
Preset3(9)=DBA_NextWeapon
Preset3(10)=DBA_Jump
Preset3(11)=DBA_ToggleMinimap
Preset3(12)=DBA_FeignDeath
Preset3(13)=DBA_ShowCommandMenu
Preset3(14)=DBA_ToggleSpeaking
ButtonProfileMappings(0)=429
ButtonProfileMappings(1)=430
ButtonProfileMappings(2)=431
ButtonProfileMappings(3)=432
ButtonProfileMappings(4)=433
ButtonProfileMappings(5)=434
ButtonProfileMappings(6)=436
ButtonProfileMappings(7)=438
ButtonProfileMappings(8)=435
ButtonProfileMappings(9)=437
ButtonProfileMappings(10)=439
ButtonProfileMappings(11)=440
ButtonProfileMappings(12)=441
ButtonProfileMappings(13)=442
ButtonProfileMappings(14)=443
Begin Object Class=UIComp_Event Name=SceneEventComponent ObjName=SceneEventComponent Archetype=UIComp_Event'UTGame.Default__UTUIFrontEnd:SceneEventComponent'
ObjectArchetype=UIComp_Event'UTGame.Default__UTUIFrontEnd:SceneEventComponent'
End Object
EventProvider=SceneEventComponent
Name="Default__UTUIFrontEnd_BindKeysPS3"
ObjectArchetype=UTUIFrontEnd'UTGame.Default__UTUIFrontEnd'
}
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Creation time: Mon 26/11/2007 17:41:32.921 - Created with
UnCodeX