UTGame.UTUIFrontEnd
- Extends
- UTUIScene
- Modifiers
- config ( Game ) native ( UIFrontEnd ) dependson ( UTUIScene_MessageBox )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Base class for frontend scenes, looks for buttonbar and tab control references.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIScene
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+-- UTGame.UTUIScene
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+-- UTGame.UTUIFrontEnd
Direct Known Subclasses:
UTUIFrontEnd_ArenaConfigMenu, UTUIFrontEnd_BasicMenu, UTUIFrontEnd_BindKeys360, UTUIFrontEnd_BindKeysPC, UTUIFrontEnd_BindKeysPS3, UTUIFrontEnd_BotSelection, UTUIFrontEnd_CharacterCustomization, UTUIFrontEnd_CharacterFaction, UTUIFrontEnd_CharacterSelection, UTUIFrontEnd_Credits, UTUIFrontEnd_CustomScreen, UTUIFrontEnd_DemoPlayback, UTUIFrontEnd_Friends, UTUIFrontEnd_JoinGame, UTUIFrontEnd_LaunchGame, UTUIFrontEnd_Leaderboards, UTUIFrontEnd_MapCycle, UTUIFrontEnd_Mutators, UTUIFrontEnd_News, UTUIFrontEnd_PlayerStats, UTUIFrontEnd_QuickMatch, UTUIFrontEnd_SettingsPanels, UTUIFrontEnd_SettingsVideoAdvanced, UTUIFrontEnd_WeaponPreference, UTUIFrontEnd_WeaponReplacementMenu, UTUIScene_CNewOrContinue, UTUIScene_COptions
| Inherited Contants from UTGame.UTUIScene |
| CONTEXT_ALLOWKEYBOARD, CONTEXT_ALLOWKEYBOARD_ANY, CONTEXT_ALLOWKEYBOARD_NO, CONTEXT_ALLOWKEYBOARD_YES, CONTEXT_BOTSKILL, CONTEXT_BOTSKILL_ADEPT, CONTEXT_BOTSKILL_AUTOADJUSTSKILL, CONTEXT_BOTSKILL_AVERAGE, CONTEXT_BOTSKILL_EXPERIENCED, CONTEXT_BOTSKILL_GODLIKE, CONTEXT_BOTSKILL_INHUMAN, CONTEXT_BOTSKILL_MASTERFUL, CONTEXT_BOTSKILL_NOVICE, CONTEXT_BOTSKILL_SKILLED, CONTEXT_CAMPAIGN, CONTEXT_CAMPAIGN_NO, CONTEXT_CAMPAIGN_YES, CONTEXT_DEDICATEDSERVER, CONTEXT_DEDICATEDSERVER_NO, CONTEXT_DEDICATEDSERVER_YES, CONTEXT_EMPTYSERVER, CONTEXT_EMPTYSERVER_NO, CONTEXT_EMPTYSERVER_YES, CONTEXT_FORCERESPAWN, CONTEXT_FORCERESPAWN_NO, CONTEXT_FORCERESPAWN_YES, CONTEXT_FULLSERVER, CONTEXT_FULLSERVER_NO, CONTEXT_FULLSERVER_YES, CONTEXT_GAME_MODE, CONTEXT_GAME_MODE_CAMPAIGN, CONTEXT_GAME_MODE_CTF, CONTEXT_GAME_MODE_CUSTOM, CONTEXT_GAME_MODE_DM, CONTEXT_GAME_MODE_DUEL, CONTEXT_GAME_MODE_TDM, CONTEXT_GAME_MODE_VCTF, CONTEXT_GAME_MODE_WAR, CONTEXT_GOALSCORE_10, CONTEXT_GOALSCORE_15, CONTEXT_GOALSCORE_20, CONTEXT_GOALSCORE_30, CONTEXT_GOALSCORE_5, CONTEXT_LOCKEDSERVER, CONTEXT_LOCKEDSERVER_NO, CONTEXT_LOCKEDSERVER_YES, CONTEXT_MAPNAME, CONTEXT_MAPNAME_CUSTOM, CONTEXT_NUMBOTS_0, CONTEXT_NUMBOTS_1, CONTEXT_NUMBOTS_2, CONTEXT_NUMBOTS_3, CONTEXT_NUMBOTS_4, CONTEXT_NUMBOTS_5, CONTEXT_NUMBOTS_6, CONTEXT_NUMBOTS_7, CONTEXT_NUMBOTS_8, CONTEXT_PRESENCE_MENUPRESENCE, CONTEXT_PURESERVER, CONTEXT_PURESERVER_ANY, CONTEXT_PURESERVER_NO, CONTEXT_PURESERVER_YES, CONTEXT_TIMELIMIT_10, CONTEXT_TIMELIMIT_15, CONTEXT_TIMELIMIT_20, CONTEXT_TIMELIMIT_30, CONTEXT_TIMELIMIT_5, CONTEXT_VSBOTS, CONTEXT_VSBOTS_1_TO_1, CONTEXT_VSBOTS_1_TO_2, CONTEXT_VSBOTS_2_TO_1, CONTEXT_VSBOTS_3_TO_1, CONTEXT_VSBOTS_3_TO_2, CONTEXT_VSBOTS_4_TO_1, CONTEXT_VSBOTS_NONE, GS_CDKEY_PART_MAXLENGTH, GS_EMAIL_MAXLENGTH, GS_MESSAGE_MAXLENGTH, GS_PASSWORD_MAXLENGTH, GS_USERNAME_MAXLENGTH, PROPERTY_CUSTOMGAMEMODE, PROPERTY_CUSTOMMAPNAME, PROPERTY_CUSTOMMUTATORS, PROPERTY_EPICMUTATORS, PROPERTY_GOALSCORE, PROPERTY_LEADERBOARDRATING, PROPERTY_NUMBOTS, PROPERTY_SERVERDESCRIPTION, PROPERTY_TIMELIMIT, QUERY_CAMPAIGN, QUERY_CTF, QUERY_DM, QUERY_DUEL, QUERY_TDM, QUERY_VCTF, QUERY_WAR, STATS_VIEW_DM_PLAYER_ALLTIME, STATS_VIEW_DM_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLES_ALLTIME, STATS_VIEW_DM_VEHICLES_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_RANKED_ALLTIME, STATS_VIEW_DM_WEAPONS_ALLTIME, STATS_VIEW_DM_WEAPONS_RANKED_ALLTIME |
| Inherited Variables from UTGame.UTUIScene |
| bEditorRealTimePreview, bHidingScene, bIgnoreAxisInput, bShowingScene, bSkipPendingCloseSceneNotify, InputBoxScene, MessageBoxScene, OnlineToastScene, PendingCloseScene, PendingOpenScene, PlayerCardScene |
| Inherited Variables from Engine.UIScene |
| ActiveContextMenu, ActiveToolTip, bAlwaysRenderScene, bCloseOnLevelChange, bDisableWorldRendering, bDisplayCursor, bEnableSceneDepthTesting, bEnableScenePostProcessing, bExemptFromAutoClose, bFlushPlayerInput, bIssuedPreRenderCallback, bMenuLevelRestoresScene, bPauseGameWhileActive, bRefreshStringFormatting, bRefreshWidgetStyles, bRenderParentScenes, bRequiresNetwork, bRequiresOnlineService, bResolvingScenePositions, bSaveSceneValuesOnClose, bUpdateDockingStack, bUpdateNavigationLinks, bUpdatePrimitiveUsage, bUpdateScenePositions, bUsesPrimitives, CurrentViewportSize, DefaultContextMenuClass, DefaultToolTipClass, DockingStack, InputSubscriptions, LastPlayerIndex, PlayerOwner, RenderStack, SceneClient, SceneClosedCue, SceneData, SceneInputMode, SceneLayerRoot, SceneOpenedCue, ScenePreview, SceneRenderMode, SceneTag, StandardContextMenu, StandardToolTip |
| Enumerations Summary |
EModImport MODIMPORT_Inactive,
MODIMPORT_Started,
MODIMPORT_Unpacking,
MODIMPORT_Finished |
| Functions Summary |
 | bool | BeginHideAnimation (bool bClosingScene=false))
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 | | BeginImportMod ()
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 | | BeginInstallPS3 ()
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 | bool | BeginShowAnimation (bool bInitialActivation=true, bool bBypassAnimation=false))
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 | | CancelInstallPS3 ()
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 | | CheckForFrontEndError ()))
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 | | ChildSceneOpened (UIScene NewTopScene ))
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 | UILabel | GetTitleLabel ()))
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 | bool | HandleInputKey (const out InputEventParameters EventParms ))
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 | | ImportMod ()))
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 | | InstallPS3 ()))
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 | | OnCancelInstallPS3 (UTUIScene_MessageBox MessageBox, int SelectedItem, int PlayerIndex))
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 | | OnCancelMessageClosed ()))
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 | | OnImportModFinished ()
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 | | OnInstallMessageClosed ()))
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 | | OnLoginError_Confirm (UTUIScene_MessageBox MessageBox, int SelectedItem, int PlayerIndex))
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 | | OnMainRegion_Show_UIAnimEnd (UIObject AnimTarget, int AnimIndex, UIAnimationSeq AnimSeq))
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 | | OnPageActivated (UITabControl Sender, UITabPage NewlyActivePage, int PlayerIndex ))
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 | | OnTabPage_Hide_UIAnimEnd (UIObject AnimTarget, int AnimIndex, UIAnimationSeq AnimSeq))
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 | | OnTabPage_Show_UIAnimEnd (UIObject AnimTarget, int AnimIndex, UIAnimationSeq AnimSeq))
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 | | PostInitialize ()))
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 | | SavePassword (string Password)
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 | | SceneActivated (bool bInitialActivation))
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 | | SetTitle ()))
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 | | SetupButtonBar ()))
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 | | UpdateModState (EModImport NewState))
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 | | UpdatePS3InstallState (int CurrentFileNum, int TotalFileNum, bool bFinishedCancelling))
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| Inherited Functions from UTGame.UTUIScene |
| ActivateLevelEvent, AnimEnd, BeginHideAnimation, BeginShowAnimation, CheckCommunicationPrivilegeAndError, CheckContentPrivilegeAndError, CheckLinkConnectionAndError, CheckLoginAndError, CheckNatTypeAndDisplayError, CheckOnlinePrivilegeAndError, CloseScene, ConditionallyCheckNumControllers, ConditionallyStartSplitscreen, ConsoleCommand, DeleteDemo, DisplayMessageBox, FindDataStore, FinishCloseScene, FinishOpenScene, GenerateDemoFileName, GetAccountInterface, GetBotTeamNameFromIndex, GetCommonOptionsURL, GetCurrentAudioDevice, GetGameInterface, GetInputBoxScene, GetMessageBoxScene, GetPawnOwner, GetPlayerControllerId, GetPlayerIndex, GetPlayerInterface, GetPlayerInterfaceEx, GetPlayerName, GetPlayerProfile, GetPlayerProfileFromPC, GetPossibleAudioDevices, GetPossibleScreenResolutions, GetPRIOwner, GetUTInteraction, GetUTPlayerOwner, GetWorldInfo, HideOnlineToast, IsBelowMinSpecs, IsControllerInput, IsGame, NotifyChildGameSessionEnded, NotifyGameSessionEnded, OnAnimationFinished, OnCurrentScene_HideAnimationEnded, OnLoginError_Confirm, OnLoginUI_LoginChange, OnLoginUI_LoginFailed, OnPendingCloseScene_HideAnimationEnded, OpenScene, OpenSceneByName, PlaySound, SavePlayerProfile, SetAudioDeviceToUse, SetScreenResolution, SetupButtonBar, ShowLoginUI, ShowOnlineToast, ShowPlayerCard, StartDedicatedServer, StaticOpenScene, TrimWhitespace, TryCharacterUnlock, UpdateSplitscreenPlayers, ViewportDeProject, ViewportProject |
| Inherited Functions from Engine.UIScene |
| AnimEnd, CalculateInputMask, CloseScene, GetActiveContextMenu, GetActiveToolTip, GetDefaultContextMenu, GetDefaultToolTip, GetPreviousScene, GetSceneDataStore, GetWorldInfo, IsSceneActive, LoadSceneDataValues, LogCurrentState, LogDockingStack, LogRenderBounds, NotifyGameSessionEnded, NotifyLinkStatusChanged, NotifyOnlineServiceStatusChanged, OpenScene, RebuildDockingStack, ResolveDataStore, ResolveScenePositions, SaveSceneDataValues, SceneActivated, SceneCreated, SceneDeactivated, SetActiveContextMenu, SetActiveToolTip, SetInputMask, SetSceneInputMode, SetVisibility, UnbindSubscribers |
var transient bool bCancellingInstallPS3;
var transient bool bInstallingPS3;
var transient int CurrentPageIndex;
ImportingMessageBoxReference Source code
var transient int PreviousPageIndex;
var localized string VersionText;
UTUIFrontEnd
enum EModImport
{
MODIMPORT_Inactive,
MODIMPORT_Started,
MODIMPORT_Unpacking,
MODIMPORT_Finished
};
function bool BeginHideAnimation ( bool bClosingScene=false) )
native function BeginImportMod ( )
native function BeginInstallPS3 ( )
function bool BeginShowAnimation ( bool bInitialActivation=true, bool bBypassAnimation=false) )
native function CancelInstallPS3 ( )
function CheckForFrontEndError ( ) )
function ChildSceneOpened (
UIScene NewTopScene ) )
function UILabel GetTitleLabel ( ) )
function bool HandleInputKey ( const out InputEventParameters EventParms ) )
function ImportMod ( ) )
function InstallPS3 ( ) )
function OnCancelMessageClosed ( ) )
function OnImportModFinished ( )
OnInstallMessageClosed Source code
function OnInstallMessageClosed ( ) )
function OnLoginError_Confirm (
UTUIScene_MessageBox MessageBox,
int SelectedItem,
int PlayerIndex) )
OnMainRegion_Show_UIAnimEnd Source code
OnTabPage_Hide_UIAnimEnd Source code
OnTabPage_Show_UIAnimEnd Source code
event PostInitialize ( ) )
native function SavePassword ( string Password )
event SceneActivated ( bool bInitialActivation) )
function SetTitle ( ) )
function SetupButtonBar ( ) )
event UpdatePS3InstallState ( int CurrentFileNum, int TotalFileNum, bool bFinishedCancelling) )
defaultproperties
{
VersionText="Version 1.1 Beta 1"
VersionPos=(X=0.009000,Y=0.057000)
bPauseGameWhileActive=False
SceneRenderMode=SPLITRENDER_Fullscreen
__OnTopSceneChanged__Delegate=Default__UTUIFrontEnd.ChildSceneOpened
Begin Object Class=UIComp_Event Name=SceneEventComponent ObjName=SceneEventComponent Archetype=UIComp_Event'UTGame.Default__UTUIScene:SceneEventComponent'
ObjectArchetype=UIComp_Event'UTGame.Default__UTUIScene:SceneEventComponent'
End Object
EventProvider=SceneEventComponent
__OnRawInputKey__Delegate=Default__UTUIFrontEnd.HandleInputKey
Name="Default__UTUIFrontEnd"
ObjectArchetype=UTUIScene'UTGame.Default__UTUIScene'
}
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Creation time: Mon 26/11/2007 17:41:32.796 - Created with
UnCodeX