UTGame.UTSkelControl_NecrisRaptorWings
- Extends
- SkelControlSingleBone
- Modifiers
- hidecategories ( Translation , Rotation , Adjustment ) native ( Animation )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SkelControlBase
|
+-- Engine.SkelControlSingleBone
|
+-- UTGame.UTSkelControl_NecrisRaptorWings
| Inherited Variables from Engine.SkelControlBase |
| bEnableEaseInOut, bIgnoreWhenNotRendered, bInitializedCachedNodeList, BlendInTime, BlendOutTime, BlendTimeToGo, BoneScale, bPropagateSetActive, bSetStrengthFromAnimNode, CachedNodeList, ControlName, ControlPosX, ControlPosY, ControlStrength, ControlTickTag, DrawWidth, IgnoreAtOrAboveLOD, NextControl, SkelComponent, StrengthAnimNodeNameList, StrengthTarget |
var int ActualPitch;
var int bForcedDesired;
var transient bool bInitialized;
var int DesiredAngle;
var int DesiredPitch;
var float MinUpTime;
var float PitchRate;
var int UpperWingIndex;
var float UpTimeSeconds;
Wing
var(Wing) bool bInverted;
var(Wing) name JointSocket;
var(Wing) name LowerWingBoneName;
var(Wing) name TipSocket;
var(Wing) name UpperWingBoneName;
var(Wing) int WingLength;
defaultproperties
{
WingLength=165
MinUpTime=0.500000
bApplyRotation=True
BoneRotationSpace=BCS_ActorSpace
bIgnoreWhenNotRendered=True
Name="Default__UTSkelControl_NecrisRaptorWings"
ObjectArchetype=SkelControlSingleBone'Engine.Default__SkelControlSingleBone'
}
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Creation time: Mon 26/11/2007 17:41:30.890 - Created with
UnCodeX