UTGame.UTSkelControl_JetThruster
- Extends
- SkelControlSingleBone
- Modifiers
- hidecategories ( Translation , Rotation , Adjustment ) native ( Animation )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SkelControlBase
|
+-- Engine.SkelControlSingleBone
|
+-- UTGame.UTSkelControl_JetThruster
| Inherited Variables from Engine.SkelControlBase |
| bEnableEaseInOut, bIgnoreWhenNotRendered, bInitializedCachedNodeList, BlendInTime, BlendOutTime, BlendTimeToGo, BoneScale, bPropagateSetActive, bSetStrengthFromAnimNode, CachedNodeList, ControlName, ControlPosX, ControlPosY, ControlStrength, ControlTickTag, DrawWidth, IgnoreAtOrAboveLOD, NextControl, SkelComponent, StrengthAnimNodeNameList, StrengthTarget |
var transient float DesiredStrength;
Thruster
var(Thruster) float BlendRate;
var(Thruster) float MaxForwardVelocity;
defaultproperties
{
MaxForwardVelocity=1500.000000
BlendRate=0.300000
bIgnoreWhenNotRendered=True
Name="Default__UTSkelControl_JetThruster"
ObjectArchetype=SkelControlSingleBone'Engine.Default__SkelControlSingleBone'
}
|
Creation time: Mon 26/11/2007 17:41:30.781 - Created with
UnCodeX