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UTGame.UTSeqAct_ToggleAnnouncements

Extends
SequenceAction

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- UTGame.UTSeqAct_ToggleAnnouncements

Variables Summary
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
event Activated ()))
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Functions Detail

Activated Source code

event Activated ( ) )


Defaultproperties

defaultproperties
{
   bCallHandler=False
   InputLinks(0)=(LinkDesc="Enable")
   InputLinks(1)=(LinkDesc="Disable")
   ObjName="Toggle Announcements"
   ObjCategory="Voice/Announcements"
   Name="Default__UTSeqAct_ToggleAnnouncements"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: Mon 26/11/2007 17:41:29.843 - Created with UnCodeX