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UTGame.UTSeqAct_AttachTowCable

Extends
SequenceAction

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- UTGame.UTSeqAct_AttachTowCable

Variables Summary
UTVehicleAttachTo
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

AttachTo Source code

var UTVehicle AttachTo;
vehicle to attach to


Defaultproperties

defaultproperties
{
   VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Attach To",PropertyName="AttachTo",MinVars=1,MaxVars=255)
   ObjName="Attach Tow Cable"
   ObjCategory="Vehicle"
   Name="Default__UTSeqAct_AttachTowCable"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: Mon 26/11/2007 17:41:29.343 - Created with UnCodeX