UTGame.UTReplicatedEmitter
- Extends
- UTEmitter
- Modifiers
- native notplaceable abstract
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Emitter
|
+-- UTGame.UTEmitter
|
+-- UTGame.UTReplicatedEmitter
Direct Known Subclasses:
UTEmit_BrokenTL, UTEmit_HeadShotHelmet, UTEmit_LeviathanExplosion, UTEmit_OnslaughtOrbExplosion_Blue, UTEmit_OnslaughtOrbExplosion_Red, UTEmit_ShockCombo, UTEmit_SmallRedeemerExplosion, UTEmit_TransLocateOut, UTEmit_VehicleShockCombo, UTOnslaughtNodeHealEffectBase, UTWillowWhisp
| Inherited Functions from Engine.Emitter |
| OnParticleSystemFinished, OnSetParticleSysParam, OnToggle, PostBeginPlay, ReplicatedEvent, SetActorParameter, SetColorParameter, SetExtColorParameter, SetFloatParameter, SetTemplate, SetVectorParameter |
var float ServerLifeSpan;
simulated function PostBeginPlay ( ) )
defaultproperties
{
ServerLifeSpan=0.200000
Begin Object Class=ParticleSystemComponent Name=ParticleSystemComponent0 ObjName=ParticleSystemComponent0 Archetype=ParticleSystemComponent'UTGame.Default__UTEmitter:ParticleSystemComponent0'
ObjectArchetype=ParticleSystemComponent'UTGame.Default__UTEmitter:ParticleSystemComponent0'
End Object
ParticleSystemComponent=ParticleSystemComponent0
Components(0)=ParticleSystemComponent0
RemoteRole=ROLE_SimulatedProxy
bNetTemporary=True
bNetInitialRotation=True
Name="Default__UTReplicatedEmitter"
ObjectArchetype=UTEmitter'UTGame.Default__UTEmitter'
}
|
Creation time: Mon 26/11/2007 17:41:28.984 - Created with
UnCodeX