UTGame.UTMutator_FriendlyFire
- Extends
- UTMutator
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
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+-- UTGame.UTMutator
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+-- UTGame.UTMutator_FriendlyFire
| Inherited Functions from Engine.Mutator |
| AddMutator, AlwaysKeep, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetSeamlessTravelActorList, GetServerDetails, GetServerPlayers, InitMutator, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorIsAllowed, NotifyLogin, NotifyLogout, ParseChatPercVar, PreBeginPlay |
var float FriendlyFireScale;
function InitMutator ( string Options, out string ErrorMessage) )
function bool MutatorIsAllowed ( ) )
defaultproperties
{
FriendlyFireScale=0.500000
GroupNames(0)="FRIENDLYFIRE"
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
ObjectArchetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
End Object
Components(0)=Sprite
Name="Default__UTMutator_FriendlyFire"
ObjectArchetype=UTMutator'UTGame.Default__UTMutator'
}
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Creation time: Mon 26/11/2007 17:41:25.578 - Created with
UnCodeX