UTGame.UTMissionSelectionPRI
- Extends
- UTPlayerReplicationInfo
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.ReplicationInfo
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+-- Engine.PlayerReplicationInfo
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+-- UTGame.UTPlayerReplicationInfo
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+-- UTGame.UTMissionSelectionPRI
| Inherited Variables from UTGame.UTPlayerReplicationInfo |
| bHolding, bHUDRendered, BlueBodyMIC, BlueHeadMIC, bPrecachedBot, bUsingReplacementCharacter, CharacterCacheClass, CharacterData, CharacterDataChangeCount, CharacterMesh, CharacterMeshTeamNum, CharPortrait, ClanTag, CustomReplicationInfo, DeathStats, DefaultHudColor, DrivingStats, EventStats, FirstPersonArmMaterial, FirstPersonArmMesh, HasFlag, HUDLocation, HUDMaterialInstance, HUDPawnClass, HUDPawnLocation, HUDPawnYaw, KillStats, LastKillerPRI, LastKillTime, LastReceivedCharacterDataTime, MultiKillLevel, NodeStats, OrdersIndex, OrdersString[8], PickupStats, PowerupTimeStats, RedBodyMIC, RedHeadMIC, SinglePlayerCharacterIndex, spree, Squad, StartObjective, SuicideStats, TemporaryStartObjective, TTSSpeaker, VehicleKillStats, VoiceClass |
| Inherited Variables from Engine.PlayerReplicationInfo |
| bAdmin, bBot, bControllerVibrationAllowed, bFromPreviousLevel, bFromPreviousLevel_Replicated, bHasBeenWelcomed, bHasFlag, bIsFemale, bIsInactive, bIsSpectator, bOnlySpectator, bOutOfLives, bReadyToPlay, bWaitingPlayer, Deaths, ExactPing, GameMessageClass, Kills, NumberOfMatchesPlayed, NumLives, OldName, PacketLoss, Ping, PlayerAlias, PlayerID, PlayerLocationHint, PlayerName, PlayerRanking, SavedNetworkAddress, Score, StartTime, StringDead, StringSpectating, StringUnknown, Team, TeamID, UniqueId |
| Inherited Functions from UTGame.UTPlayerReplicationInfo |
| AddToNodeStat, AllowClientToTeleport, AttemptMidGameMenu, CopyProperties, Destroyed, GetCallSign, GetCustomCharOtherTeamString, GetCustomCharTeamString, GetFlag, GetHudColor, GetLocationName, GetStartObjective, IncrementDeathStat, IncrementEventStat, IncrementKillStat, IncrementNodeStat, IncrementPickupStat, IncrementSpree, IncrementSuicideStat, IncrementVehicleKillStat, LogMultiKills, OverrideWith, RenderMapIcon, ReplicatedEvent, Reset, RetryProcessCharacterData, SeamlessTravelTo, ServerTeleportToActor, SetCharacterData, SetCharacterMesh, SetCharMeshMaterial, SetFirstPersonArmInfo, SetFlag, SetOtherTeamSkin, SetStartObjective, ShouldBroadCastWelcomeMessage, ShowMidGameMenu, StartDrivingStat, StartPowerupTimeStat, StopDrivingStat, StopPowerupTimeStat, UpdateCustomTeamSkin, UpdatePlayerLocation |
| Inherited Functions from Engine.PlayerReplicationInfo |
| AreUniqueNetIdsEqual, BindPlayerOwnerDataProvider, ClientInitialize, CopyProperties, Destroyed, DisplayDebug, Duplicate, GetHumanReadableName, GetLocationName, GetPlayerAlias, GetTeamNum, IsInvalidName, IsLocalPlayerPRI, OverrideWith, PostBeginPlay, ReplicatedEvent, Reset, SeamlessTravelTo, SetPlayerAlias, SetPlayerName, SetWaitingPlayer, ShouldBroadCastWelcomeMessage, Timer, UpdatePing, UpdatePlayerLocation |
var bool bIsHost;
reliable server function AcceptMission ( ) )
reliable server function BriefMission ( ) )
reliable server function ChangeMission ( int NewMissionID) )
reliable server function ServerReadyToPlay ( ) )
reliable server function SetModifierCard ( name Card) )
defaultproperties
{
Name="Default__UTMissionSelectionPRI"
ObjectArchetype=UTPlayerReplicationInfo'UTGame.Default__UTPlayerReplicationInfo'
}
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Creation time: Mon 26/11/2007 17:41:25.468 - Created with
UnCodeX