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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Volume
|
+-- Engine.PhysicsVolume
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+-- Engine.WaterVolume
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+-- UTGame.UTLavaVolume
| Variables Summary |
|---|
| Inherited Variables from Engine.WaterVolume |
|---|
| EntryActor, EntrySound, ExitActor, ExitSound, PawnEntryActor |
| Functions Summary |
|---|
| Inherited Functions from Engine.WaterVolume |
|---|
| PlayEntrySplash, PlayExitSplash, Touch, untouch |
| Defaultproperties |
|---|
defaultproperties { EntrySound=SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepLandCue' ExitSound=SoundCue'A_Character_Footsteps.FootSteps.A_Character_Footstep_WaterDeepCue' bPainCausing=True TerminalVelocity=1500.000000 DamagePerSec=20.000000 DamageType=Class'UTGame.UTDmgType_Lava' FluidFriction=8.000000 Begin Object Class=BrushComponent Name=BrushComponent0 ObjName=BrushComponent0 Archetype=BrushComponent'Engine.Default__WaterVolume:BrushComponent0' ObjectArchetype=BrushComponent'Engine.Default__WaterVolume:BrushComponent0' End Object BrushComponent=BrushComponent0 Components(0)=BrushComponent0 CollisionComponent=BrushComponent0 Name="Default__UTLavaVolume" ObjectArchetype=WaterVolume'Engine.Default__WaterVolume' } |
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