| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Holds the settings that are advertised for a match
Core.Object
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+-- Engine.Settings
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+-- Engine.OnlineGameSettings
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+-- UTGame.UTGameSettingsCommon
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+-- UTGame.UTGameSettingsWAR
| Constants Summary |
|---|
| Variables Summary |
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| Inherited Variables from UTGame.UTGameSettingsCommon |
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| MaxPlayers, MinNetPlayers |
| Enumerations Summary |
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| Inherited Enumerations from Engine.OnlineGameSettings |
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| EDedicatedServerType |
| Functions Summary |
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| Defaultproperties |
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defaultproperties { LocalizedSettings(0)=(ValueIndex=2) Properties(2)=(Data=(Value1=3)) Properties(4)=(Data=(Value1=11)) PropertyMappings(2)=(ColumnHeaderText="Score Limit",PredefinedValues=(,(Value1=1),(Value1=2),(Value1=3),(Value1=4),(Value1=5),(Value1=10),(Value1=15),(Value1=20),(Value1=30),(Value1=40),(Value1=50))) Name="Default__UTGameSettingsWAR" ObjectArchetype=UTGameSettingsCommon'UTGame.Default__UTGameSettingsCommon' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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