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UTDmgType_Rocket Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.DamageType
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+-- UTGame.UTDamageType
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+-- UTGame.UTDmgType_Burning
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+-- UTGame.UTDmgType_Rocket
UTDmgType_Grenade, UTDmgType_SeekingRocket
| Variables Summary |
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| Functions Summary | ||
|---|---|---|
![]() | SpawnHitEffect (Pawn P, float Damage, vector Momentum, name BoneName, vector HitLocation)) | |
| Inherited Functions from UTGame.UTDmgType_Burning |
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| GetHitEffectDuration, SpawnHitEffect |
| Functions Detail |
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SpawnHitEffect Source codeSpawnHitEffect() Possibly spawn a custom hit effect
| Defaultproperties |
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defaultproperties { bThrowRagdoll=True GibPerterbation=0.150000 AlwaysGibDamageThreshold=99 DamageWeaponClass=Class'UTGame.UTWeap_RocketLauncher' NodeDamageScaling=1.100000 KillStatsName="KILLS_ROCKETLAUNCHER" DeathStatsName="DEATHS_ROCKETLAUNCHER" SuicideStatsName="SUICIDES_ROCKETLAUNCHER" RewardCount=15 RewardAnnouncementSwitch=10 RewardEvent="REWARD_ROCKETSCIENTIST" CustomTauntIndex=7 DeathString="`o rode `k's rocket into oblivion." FemaleSuicide="`o fired her rocket prematurely." MaleSuicide="`o fired his rocket prematurely." bKRadialImpulse=True KDamageImpulse=1000.000000 KDeathUpKick=200.000000 VehicleDamageScaling=0.800000 VehicleMomentumScaling=4.000000 Name="Default__UTDmgType_Rocket" ObjectArchetype=UTDmgType_Burning'UTGame.Default__UTDmgType_Burning' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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