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UTDmgType_Instagib Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.DamageType
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+-- UTGame.UTDamageType
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+-- UTGame.UTDmgType_Instagib
| Variables Summary |
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| Functions Summary | ||
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![]() | SpawnHitEffect (Pawn P, float Damage, vector Momentum, name BoneName, vector HitLocation)) | |
| Inherited Functions from Engine.DamageType |
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| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Functions Detail |
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SpawnHitEffect Source code| Defaultproperties |
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defaultproperties { GibPerterbation=0.500000 DamageWeaponClass=Class'UTGame.UTWeap_InstagibRifle' DamageWeaponFireMode=2 KillStatsName="KILLS_INSTAGIB" DeathStatsName="DEATHS_INSTAGIB" SuicideStatsName="SUICIDES_INSTAGIB" DeathString="`o was gibbed by `k's super shock beam." FemaleSuicide="`o somehow managed to shoot herself with the instagib rifle." MaleSuicide="`o somehow managed to shoot himself with the instagib rifle." bAlwaysGibs=True Name="Default__UTDmgType_Instagib" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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