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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
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+-- UTGame.UTDamageType
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+-- UTGame.UTDmgType_Drowned
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Defaultproperties |
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defaultproperties { bOverrideHitEffectColor=True HitEffectColor=(R=-1.000000,G=-1.000000,B=2.000000,A=1.000000) DeathString="`o forgot to come up for air." FemaleSuicide="`o forgot to come up for air." MaleSuicide="`o forgot to come up for air." bArmorStops=False bLocationalHit=False bCausesBlood=False Name="Default__UTDmgType_Drowned" ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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