| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.LocalMessage
|
+-- UTGame.UTLocalMessage
|
+-- UTGame.UTCTFHUDMessage
| Variables Summary | |
|---|---|
| Message | |
| string | BothFlagsString |
| string | EnemyHasFlagString |
| color | RedColor |
| color | YellowColor |
| string | YouHaveFlagString |
| Inherited Variables from UTGame.UTLocalMessage |
|---|
| AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bCountInstances, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, DrawColor, FontSize, Lifetime, PosY |
| Functions Summary | ||
|---|---|---|
![]() | bool | AddAnnouncement (UTAnnouncer Announcer, int MessageIndex, optional PlayerReplicationInfo PRI, optional Object OptionalObject)) |
![]() | color | GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
![]() | string | GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
| Inherited Functions from UTGame.UTLocalMessage |
|---|
| AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved |
| Inherited Functions from Engine.LocalMessage |
|---|
| ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, PartiallyDuplicates |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddAnnouncement Source code
GetColor Source code
GetString Source code| Defaultproperties |
|---|
defaultproperties { YouHaveFlagString="You have the flag, return to base!" EnemyHasFlagString="The enemy has your flag, recover it!" BothFlagsString="Hold enemy flag until your flag is returned!" RedColor=(B=0,G=0,R=255,A=255) YellowColor=(B=0,G=255,R=255,A=255) MessageArea=0 bIsUnique=True bIsConsoleMessage=False Lifetime=1.000000 DrawColor=(B=255,G=160,R=0,A=255) FontSize=1 Name="Default__UTCTFHUDMessage" ObjectArchetype=UTLocalMessage'UTGame.Default__UTLocalMessage' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||