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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.AnimNode
|
+-- Engine.AnimNodeBlendBase
|
+-- Engine.AnimNodeBlendList
|
+-- UTGame.UTAnimBlendBase
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+-- UTGame.UTAnimBlendByWalkerState
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTAnimBlendBase |
|---|
| BlendTime, ChildBlendTimes, SliderPosition |
| Inherited Variables from Engine.AnimNodeBlendList |
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| ActiveChildIndex, BlendTimeToGo, bPlayActiveChild, TargetWeight |
| Functions Summary |
|---|
| Inherited Functions from UTGame.UTAnimBlendBase |
|---|
| GetAnimDuration, GetBlendTime |
| Inherited Functions from Engine.AnimNodeBlendList |
|---|
| SetActiveChild |
| Defaultproperties |
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defaultproperties { Children(0)=(Name="Parked") Children(1)=(Name="Crouched") Children(2)=(Name="Driven") bFixNumChildren=True Name="Default__UTAnimBlendByWalkerState" ObjectArchetype=UTAnimBlendBase'UTGame.Default__UTAnimBlendBase' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||