UTGame.UTAnimBlendBase
- Extends
- AnimNodeBlendList
- Modifiers
- native ( Animation )
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.AnimNode
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+-- Engine.AnimNodeBlendBase
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+-- Engine.AnimNodeBlendList
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+-- UTGame.UTAnimBlendBase
Direct Known Subclasses:
UTAnimBlendByFall, UTAnimBlendByHoverboarding, UTAnimBlendByIdle, UTAnimBlendByPhysics, UTAnimBlendByPhysicsVolume, UTAnimBlendByPosture, UTAnimBlendByTurnInPlace, UTAnimBlendByVehicle, UTAnimBlendByWalkerState
var const float SliderPosition;
Animation
var(Animation) float BlendTime;
var(Animation) array<float> ChildBlendTimes;
native final function float GetAnimDuration ( int ChildIndex )
native final function float GetBlendTime ( int ChildIndex, optional bool bGetDefault )
defaultproperties
{
BlendTime=0.250000
Name="Default__UTAnimBlendBase"
ObjectArchetype=AnimNodeBlendList'Engine.Default__AnimNodeBlendList'
}
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Creation time: Mon 26/11/2007 17:41:18.265 - Created with
UnCodeX