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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.UIRoot
|
+-- Engine.UISceneClient
|
+-- UnrealEd.EditorUISceneClient
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+-- UTEditor.UTEditorUISceneClient
| Variables Summary |
|---|
| Inherited Variables from UnrealEd.EditorUISceneClient |
|---|
| bIsUIPrimitiveSceneInitialized, ClientCanvasScene, Scene, SceneManager, SceneWindow |
| Inherited Variables from Engine.UISceneClient |
|---|
| ActiveControl, ActiveSkin, bEnablePostProcess, CanvasToScreen, DataStoreManager, InvCanvasToScreen, MousePosition, OpacityParameter, OpacityParameterName, RenderViewport, UIScenePostProcess |
| Functions Summary |
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| Inherited Functions from UnrealEd.EditorUISceneClient |
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| ShowDockingStacks |
| Defaultproperties |
|---|
defaultproperties { Name="Default__UTEditorUISceneClient" ObjectArchetype=EditorUISceneClient'UnrealEd.Default__EditorUISceneClient' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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