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Actor used for testing changes to object instancing and verifying functionality. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Core.Object | +-- Engine.Actor | +-- UnrealScriptTest.SubobjectTestActor
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg |
| Variables Summary | |
|---|---|
| SubobjectTestActor | |
| NestingTest_FirstLevelComponent | Component |
| NestingTest_FirstLevelSubobject | Subobject |
| Inherited Variables from Core.Object |
|---|
| Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Actor |
|---|
| ECollisionType, EDoubleClickDir, EMoveDir, ENetRole, EPhysics, ETravelType |
| Inherited Enumerations from Core.Object |
|---|
| EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup |
| Structures Summary |
|---|
| Inherited Structures from Engine.Actor |
|---|
| AnimSlotDesc, AnimSlotInfo, AsyncLineCheckResult, CollisionImpactData, ImpactInfo, NavReference, ReplicatedHitImpulse, RigidBodyContactInfo, RigidBodyState, TimerData, TraceHitInfo |
| Functions Summary |
|---|
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties { Begin Object Class=NestingTest_FirstLevelComponent Name=ComponentTemplate ObjName=ComponentTemplate Archetype=NestingTest_FirstLevelComponent'UnrealScriptTest.Default__NestingTest_FirstLevelComponent' Begin Object Class=NestingTest_SecondLevelSubobject Name=Component_NestedSubobjectTemplate ObjName=Component_NestedSubobjectTemplate Archetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelComponent:Component_NestedSubobjectTemplate' ObjectArchetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelComponent:Component_NestedSubobjectTemplate' End Object Begin Object Class=NestingTest_SecondLevelComponent Name=Component_NestedComponentTemplate ObjName=Component_NestedComponentTemplate Archetype=NestingTest_SecondLevelComponent'UnrealScriptTest.Default__NestingTest_FirstLevelComponent:Component_NestedComponentTemplate' ObjectArchetype=NestingTest_SecondLevelComponent'Component_NestedComponentTemplate' End Object NestedSubobject=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__SubobjectTestActor:ComponentTemplate.Component_NestedSubobjectTemplate' Name="ComponentTemplate" ObjectArchetype=NestingTest_FirstLevelComponent'UnrealScriptTest.Default__NestingTest_FirstLevelComponent' End Object Component=ComponentTemplate Begin Object Class=NestingTest_FirstLevelSubobject Name=SubobjectTemplate ObjName=SubobjectTemplate Archetype=NestingTest_FirstLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject' Begin Object Class=NestingTest_SecondLevelSubobject Name=Subobject_NestedSubobjectTemplate ObjName=Subobject_NestedSubobjectTemplate Archetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' ObjectArchetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' End Object Begin Object Class=NestingTest_SecondLevelSubobject Name=Subobject_NestedSubobjectTemplate_0 ObjName=Subobject_NestedSubobjectTemplate_0 Archetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' Name="Subobject_NestedSubobjectTemplate_0" ObjectArchetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' End Object Begin Object Class=NestingTest_SecondLevelSubobject Name=Subobject_NestedSubobjectTemplate_1 ObjName=Subobject_NestedSubobjectTemplate_1 Archetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' Name="Subobject_NestedSubobjectTemplate_1" ObjectArchetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' End Object Begin Object Class=NestingTest_SecondLevelSubobject Name=Subobject_NestedSubobjectTemplate_2 ObjName=Subobject_NestedSubobjectTemplate_2 Archetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' Name="Subobject_NestedSubobjectTemplate_2" ObjectArchetype=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedSubobjectTemplate' End Object Begin Object Class=NestingTest_SecondLevelComponent Name=Subobject_NestedComponentTemplate ObjName=Subobject_NestedComponentTemplate Archetype=NestingTest_SecondLevelComponent'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject:Subobject_NestedComponentTemplate' ObjectArchetype=NestingTest_SecondLevelComponent'Subobject_NestedComponentTemplate' End Object NestedSubobject=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__SubobjectTestActor:SubobjectTemplate.Subobject_NestedSubobjectTemplate' NestedStruct=(StructObject=NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__SubobjectTestActor:SubobjectTemplate.Subobject_NestedSubobjectTemplate_0',StructObjectArray=(NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__SubobjectTestActor:SubobjectTemplate.Subobject_NestedSubobjectTemplate_1',NestingTest_SecondLevelSubobject'UnrealScriptTest.Default__SubobjectTestActor:SubobjectTemplate.Subobject_NestedSubobjectTemplate_2')) Name="SubobjectTemplate" ObjectArchetype=NestingTest_FirstLevelSubobject'UnrealScriptTest.Default__NestingTest_FirstLevelSubobject' End Object Subobject=NestingTest_FirstLevelSubobject'UnrealScriptTest.Default__SubobjectTestActor:SubobjectTemplate' Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'Engine.Default__SpriteComponent' HiddenGame=True AlwaysLoadOnClient=False AlwaysLoadOnServer=False Name="Sprite" ObjectArchetype=SpriteComponent'Engine.Default__SpriteComponent' End Object Components(0)=Sprite CollisionType=COLLIDE_CustomDefault Name="Default__SubobjectTestActor" ObjectArchetype=Actor'Engine.Default__Actor' } |
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