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Activated when a new UITabPage becomes the ActivePage of a tab control. Copyright 2007 Epic Games, Inc. All Rights Reserved
Core.Object
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+-- Engine.SequenceObject
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+-- Engine.SequenceOp
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+-- Engine.SequenceEvent
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+-- Engine.UIEvent
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+-- Engine.UIEvent_TabControl
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+-- Engine.UIEvent_TabPageActivated
| Variables Summary |
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| Inherited Variables from Engine.UIEvent_TabControl |
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| OwnerTabControl |
| Inherited Variables from Engine.UIEvent |
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| bPropagateEvent, bShouldRegisterEvent, Description, EventActivator, EventOwner |
| Functions Summary |
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| Inherited Functions from Engine.UIEvent_TabControl |
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| IsValidUISequenceObject |
| Inherited Functions from Engine.UIEvent |
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| ActivateUIEvent, CanBeActivated, ConditionalActivateUIEvent, GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject, ShouldAlwaysInstance |
| Defaultproperties |
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defaultproperties { bAutoActivateOutputLinks=False OutputLinks(0)=(LinkDesc="Activated") OutputLinks(1)=(LinkDesc="Deactivated") ObjName="Page Activated" Name="Default__UIEvent_TabPageActivated" ObjectArchetype=UIEvent_TabControl'Engine.Default__UIEvent_TabControl' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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