Engine.UIEvent_MetaObject
- Extends
- UIEvent
- Modifiers
- native ( inherit ) transient inherits ( FCallbackEventDevice )
This object is a event that draw connections for all other UI Event objects, it allows the user to bind/remove input events.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
@note: native because C++ code activates this event
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceOp
|
+-- Engine.SequenceEvent
|
+-- Engine.UIEvent
|
+-- Engine.UIEvent_MetaObject
| Inherited Variables from Engine.SequenceEvent |
| ActivationTime, bClientSideOnly, bEnabled, bPlayerOnly, bRegistered, Instigator, MaxTriggerCount, MaxWidth, Originator, Priority, QueuedActivations, ReTriggerDelay, TriggerCount |
IsValidUISequenceObject Source code
event bool IsValidUISequenceObject (
optional UIScreenObject TargetObject ) )
defaultproperties
{
ObjName="State Input Events"
bDeletable=False
Name="Default__UIEvent_MetaObject"
ObjectArchetype=UIEvent'Engine.Default__UIEvent'
}
|
Creation time: Mon 26/11/2007 17:41:15.718 - Created with
UnCodeX