Engine.UIAction_SetFocus
- Extends
- UIAction
- Modifiers
- native ( inherit )
This action gives focus to a widget in the scene. When giving focus to a widget not contained within the
same scene, the scene containing that widget will become the focused scene. If the scene which contains
the widget is not loaded, the scene containing the Target widget is opened.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.SequenceObject
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+-- Engine.SequenceOp
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+-- Engine.SequenceAction
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+-- Engine.UIAction
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+-- Engine.UIAction_SetFocus
defaultproperties
{
ObjName="Set Focus"
Name="Default__UIAction_SetFocus"
ObjectArchetype=UIAction'Engine.Default__UIAction'
}
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Creation time: Mon 26/11/2007 17:41:14.109 - Created with
UnCodeX