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Engine.ShadowMapTexture2D

Extends
Texture2D
Modifiers
native noexport hidecategories ( Object )

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Surface
   |   
   +-- Engine.Texture
      |   
      +-- Engine.Texture2D
         |   
         +-- Engine.ShadowMapTexture2D

Variables Summary
Inherited Variables from Engine.Texture2D
AddressX, AddressY, bForceMiplevelsToBeResident, bGlobalForceMipLevelsToBeResident, bHasBeenLoadedFromPersistentArchive, bHasCancelationPending, bIsStreamable, FirstResourceMemMip, Format, Mips, MipTailBaseIdx, PendingMipChangeRequestStatus, RequestedMips, ResidentMips, ResourceMem, SizeX, SizeY, StreamableTexturesLink, TextureFileCacheName, TimeToForceMipLevelsToBeResident
Inherited Variables from Engine.Texture
bAsyncResourceReleaseHasBeenStarted, bDitherMipMapAlpha, bPreserveBorderA, bPreserveBorderB, bPreserveBorderG, bPreserveBorderR, CachedCombinedLODBias, CompressionFullDynamicRange, CompressionNoAlpha, CompressionNoMipmaps, CompressionNone, CompressionSettings, DeferCompression, Filter, LODBias, LODGroup, NeverStream, Resource, RGBE, SourceArt, SourceFilePath, SourceFileTimestamp, SRGB, UnpackMax[4], UnpackMin[4]

Enumerations Summary
Inherited Enumerations from Engine.Texture
EPixelFormat, TextureAddress, TextureCompressionSettings, TextureFilter, TextureGroup

Structures Summary
Inherited Structures from Engine.Texture2D
Texture2DMipMap, TextureLinkedListMirror


Defaultproperties

defaultproperties
{
   Name="Default__ShadowMapTexture2D"
   ObjectArchetype=Texture2D'Engine.Default__Texture2D'
}

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Creation time: Mon 26/11/2007 17:41:10.218 - Created with UnCodeX