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Base class for all Kismet related objects. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject
SequenceFrame, SequenceOp, SequenceVariable
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg |
| Variables Summary | |
|---|---|
| bool | bDeletable |
| bool | bDrawFirst |
| bool | bDrawLast |
| int | DrawHeight |
| int | DrawWidth |
| string | ObjCategory |
| int | ObjClassVersion |
| color | ObjColor |
| int | ObjInstanceVersion |
| string | ObjName |
| int | ObjPosX |
| int | ObjPosY |
| Sequence | ParentSequence |
| SequenceObject | |
| bool | bOutputObjCommentToScreen |
| bool | bSuppressAutoComment |
| string | ObjComment |
| Inherited Variables from Core.Object |
|---|
| Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.Object |
|---|
| EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup |
| Structures Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | WorldInfo | GetWorldInfo () |
![]() | bool | IsValidLevelSequenceObject ())) |
![]() | bool | IsValidUISequenceObject (optional UIScreenObject TargetObject )) |
![]() | ScriptLog (string LogText, optional bool bWarning = true) | |
| Variables Detail |
|---|
Whether or not this object is deletable.
Should this object be drawn in the first pass?
Should this object be drawn in the last pass?
Cached drawing dimensions
Cached drawing dimensions
Editor category for this object. Determines which kismet submenu this object should be placed in
Class vs instance version, for offering updates in the Kismet editor
Color used to draw the object
Class vs instance version, for offering updates in the Kismet editor
Text label that describes this object
Visual position of this object within a sequence
Visual position of this object within a sequence
Sequence that contains this object
Should this object display ObjComment when activated?
Should we suppress the 'auto' comment text - values of properties flagged with the 'autocomment' metadata string.
User editable text comment
| Functions Detail |
|---|
GetWorldInfo Source codeReturns the current world's WorldInfo, useful for spawning actors and such.
IsValidLevelSequenceObject Source codeDetermines whether this class should be displayed in the list of available ops in the level kismet editor.
@return TRUE if this sequence object should be available for use in the level kismet editor
IsValidUISequenceObject Source codeDetermines whether this class should be displayed in the list of available ops in the UI's kismet editor.
@param TargetObject the widget that this SequenceObject would be attached to.
@return TRUE if this sequence object should be available for use in the UI kismet editor
ScriptLog Source codeWrites out the specified text to a dedicated scripting log file.
@param LogText the text to print
@param bWarning true if this is a warning message. Warning messages are also sent to the normal game log and appear onscreen if Engine's configurable bOnScreenKismetWarnings is true
| Defaultproperties |
|---|
defaultproperties { ObjClassVersion=1 ObjName="Undefined" ObjColor=(B=255,G=255,R=255,A=255) bDeletable=True bSuppressAutoComment=True Name="Default__SequenceObject" ObjectArchetype=Object'Core.Default__Object' } |
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