| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleVelocityBase
|
+-- Engine.ParticleModuleVelocity
| Variables Summary | |
|---|---|
| Velocity | |
| rawdistributionvector | StartVelocity |
| rawdistributionfloat | StartVelocityRadial |
| Inherited Variables from Engine.ParticleModule |
|---|
| b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.ParticleModule |
|---|
| EModuleType, EParticleSourceSelectionMethod |
| Structures Summary |
|---|
| Inherited Structures from Engine.ParticleModule |
|---|
| ParticleCurvePair |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties { StartVelocity=(Distribution=DistributionStartVelocity,Op=2,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) StartVelocityRadial=(Distribution=DistributionStartVelocityRadial,Op=2,LookupTableNumElements=2,LookupTableChunkSize=2,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000)) bSpawnModule=True Name="Default__ParticleModuleVelocity" ObjectArchetype=ParticleModuleVelocityBase'Engine.Default__ParticleModuleVelocityBase' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||