| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.ParticleModule
|
+-- Engine.ParticleModuleOrientationBase
|
+-- Engine.ParticleModuleOrientationAxisLock
| Variables Summary | |
|---|---|
| Orientation | |
| EParticleAxisLock | LockAxisFlags |
| Inherited Variables from Engine.ParticleModule |
|---|
| b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor |
| Enumerations Summary | ||
|---|---|---|
| EParticleAxisLock EPAL_NONE, EPAL_X, EPAL_Y, EPAL_Z, EPAL_NEGATIVE_X, EPAL_NEGATIVE_Y, EPAL_NEGATIVE_Z, EPAL_ROTATE_X, EPAL_ROTATE_Y, EPAL_ROTATE_Z | ||
| Inherited Enumerations from Engine.ParticleModule |
|---|
| EModuleType, EParticleSourceSelectionMethod |
| Structures Summary |
|---|
| Inherited Structures from Engine.ParticleModule |
|---|
| ParticleCurvePair |
| Variables Detail |
|---|
Lock the sprite rotation on the Z-axis
| Enumerations Detail |
|---|
EPAL_NONE, EPAL_X, EPAL_Y, EPAL_Z, EPAL_NEGATIVE_X, EPAL_NEGATIVE_Y, EPAL_NEGATIVE_Z, EPAL_ROTATE_X, EPAL_ROTATE_Y, EPAL_ROTATE_Z};
| Defaultproperties |
|---|
defaultproperties { bSpawnModule=True bUpdateModule=True Name="Default__ParticleModuleOrientationAxisLock" ObjectArchetype=ParticleModuleOrientationBase'Engine.Default__ParticleModuleOrientationBase' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||