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Engine.ParticleModuleLocation

Extends
ParticleModuleLocationBase
Modifiers
native ( Particle ) editinlinenew collapsecategories hidecategories ( Object )

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.ParticleModule
   |   
   +-- Engine.ParticleModuleLocationBase
      |   
      +-- Engine.ParticleModuleLocation

Variables Summary
Location
rawdistributionvectorStartLocation
Inherited Variables from Engine.ParticleModule
b3DDrawMode, bCurvesAsColor, bEditable, bEnabled, bSpawnModule, bSupported3DDrawMode, bUpdateModule, ModuleEditorColor

Enumerations Summary
Inherited Enumerations from Engine.ParticleModule
EModuleType, EParticleSourceSelectionMethod

Structures Summary
Inherited Structures from Engine.ParticleModule
ParticleCurvePair


Variables Detail

Location

StartLocation Source code

var(Location) rawdistributionvector StartLocation;


Defaultproperties

defaultproperties
{
   StartLocation=(Distribution=DistributionStartLocation,Op=2,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000))
   bSpawnModule=True
   bSupported3DDrawMode=True
   Name="Default__ParticleModuleLocation"
   ObjectArchetype=ParticleModuleLocationBase'Engine.Default__ParticleModuleLocationBase'
}

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Creation time: Mon 26/11/2007 17:41:03.546 - Created with UnCodeX