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Engine.GameMessage

Extends
LocalMessage

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.LocalMessage
   |   
   +-- Engine.GameMessage

Constants Summary
Inherited Contants from Core.Object
DegToRad, INDEX_NONE, MaxInt, Pi, RadToDeg

Variables Summary
stringArbitrationMessage
stringBecameSpectator
stringCantBePlayer
stringCantBeSpectator
stringEnteredMessage
stringFailedPlaceMessage
stringFailedSpawnMessage
stringFailedTeamMessage
stringGlobalNameChange
stringKickWarning
stringLeftMessage
stringMaxedOutMessage
stringMustHaveStats
stringNewPlayerMessage
stringNewSpecMessage
stringNewTeamMessage
stringNewTeamMessageTrailer
stringNoNameChange
stringOvertimeMessage
stringSpecEnteredMessage
stringSwitchLevelMessage
stringVotePassed
stringVoteStarted
Inherited Variables from Engine.LocalMessage
bBeep, bCountInstances, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, DrawColor, FontSize, Lifetime, PosY
Inherited Variables from Core.Object
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject

Enumerations Summary
Inherited Enumerations from Core.Object
EAxis, EInputEvent, EInterpCurveMode, EInterpMethodType, ETickingGroup

Structures Summary
Inherited Structures from Core.Object
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4

Functions Summary
functionstring GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from Engine.LocalMessage
ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, PartiallyDuplicates
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticSaveConfig, Tan, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~=


Variables Detail

ArbitrationMessage Source code

var localized string ArbitrationMessage;

BecameSpectator Source code

var localized string BecameSpectator;

CantBePlayer Source code

var localized string CantBePlayer;

CantBeSpectator Source code

var localized string CantBeSpectator;

EnteredMessage Source code

var localized string EnteredMessage;

FailedPlaceMessage Source code

var localized string FailedPlaceMessage;

FailedSpawnMessage Source code

var localized string FailedSpawnMessage;

FailedTeamMessage Source code

var localized string FailedTeamMessage;

GlobalNameChange Source code

var localized string GlobalNameChange;

KickWarning Source code

var localized string KickWarning;

LeftMessage Source code

var localized string LeftMessage;

MaxedOutMessage Source code

var localized string MaxedOutMessage;

MustHaveStats Source code

var localized string MustHaveStats;

NewPlayerMessage Source code

var localized string NewPlayerMessage;

NewSpecMessage Source code

var localized string NewSpecMessage;

NewTeamMessage Source code

var localized string NewTeamMessage;

NewTeamMessageTrailer Source code

var localized string NewTeamMessageTrailer;

NoNameChange Source code

var localized string NoNameChange;

OvertimeMessage Source code

var localized string OvertimeMessage;

SpecEnteredMessage Source code

var localized string SpecEnteredMessage;

SwitchLevelMessage Source code

var localized string SwitchLevelMessage;

VotePassed Source code

var localized string VotePassed;

VoteStarted Source code

var localized string VoteStarted;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
   SwitchLevelMessage="Switching Levels"
   LeftMessage=" left the game."
   FailedTeamMessage="Could not find team for player"
   FailedPlaceMessage="Could not find a starting spot"
   FailedSpawnMessage="Could not spawn player"
   EnteredMessage=" entered the game."
   MaxedOutMessage="Server is already at capacity."
   ArbitrationMessage="Arbitration Message (c.f. GameInfo.uc)"
   OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!"
   GlobalNameChange="changed name to"
   NewTeamMessage="is now on"
   NoNameChange="Name is already in use."
   VoteStarted="started a vote."
   VotePassed="Vote passed."
   MustHaveStats="Must have stats enabled to join this server."
   CantBeSpectator="Sorry, you cannot become a spectator at this time."
   CantBePlayer="Sorry, you cannot become an active player at this time."
   BecameSpectator="became a spectator."
   NewPlayerMessage="A new player entered the game."
   KickWarning="You are about to be kicked for idling!"
   NewSpecMessage="A spectator entered the game/"
   SpecEnteredMessage=" joined as a spectator."
   Name="Default__GameMessage"
   ObjectArchetype=LocalMessage'Engine.Default__LocalMessage'
}

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Creation time: Mon 26/11/2007 17:40:56.296 - Created with UnCodeX