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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
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+-- Engine.KillZDamageType
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+-- Engine.DmgType_Suicided
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Defaultproperties |
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defaultproperties { DeathString="`o had an aneurysm." FemaleSuicide="`o had an aneurysm." MaleSuicide="`o had an aneurysm." bArmorStops=False bLocationalHit=False Name="Default__DmgType_Suicided" ObjectArchetype=KillZDamageType'Engine.Default__KillZDamageType' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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