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Toggleable version of DirectionalLight. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.Actor
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+-- Engine.Light
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+-- Engine.DirectionalLight
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+-- Engine.DirectionalLightToggleable
| Variables Summary |
|---|
| Inherited Variables from Engine.Light |
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| bEnabled, LightComponent |
| Functions Summary |
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| Inherited Functions from Engine.Light |
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| OnToggle, ReplicatedEvent |
| Defaultproperties |
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defaultproperties { Begin Object Class=DirectionalLightComponent Name=DirectionalLightComponent0 ObjName=DirectionalLightComponent0 Archetype=DirectionalLightComponent'Engine.Default__DirectionalLight:DirectionalLightComponent0' UseDirectLightMap=False LightAffectsClassification=LAC_DYNAMIC_AND_STATIC_AFFECTING ObjectArchetype=DirectionalLightComponent'Engine.Default__DirectionalLight:DirectionalLightComponent0' End Object LightComponent=DirectionalLightComponent0 Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'Engine.Default__DirectionalLight:Sprite' Sprite=Texture2D'EngineResources.LightIcons.Light_Directional_Toggleable_DynamicsAndStatics' ObjectArchetype=SpriteComponent'Engine.Default__DirectionalLight:Sprite' End Object Components(0)=Sprite Components(1)=DirectionalLightComponent0 Begin Object Class=ArrowComponent Name=ArrowComponent0 ObjName=ArrowComponent0 Archetype=ArrowComponent'Engine.Default__DirectionalLight:ArrowComponent0' ObjectArchetype=ArrowComponent'Engine.Default__DirectionalLight:ArrowComponent0' End Object Components(2)=ArrowComponent0 TickGroup=TG_DuringAsyncWork bStatic=False bHardAttach=True CollisionType=COLLIDE_CustomDefault Name="Default__DirectionalLightToggleable" ObjectArchetype=DirectionalLight'Engine.Default__DirectionalLight' } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||