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Engine.BrushComponent


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/**
 * Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
 */
class BrushComponent extends PrimitiveComponent
    native
    noexport
    collapsecategories
    dependson(KMeshProps)
    editinlinenew;

var const Model                     Brush;

/** Mirror for FKCachedConvexData struct. */
struct KCachedConvexData_Mirror
{
    var array<int>  CachedConvexElements;
};

/** Simplified collision data for the mesh. */
var KMeshProps.KAggregateGeom       BrushAggGeom;

/** Physics engine shapes created for this BrushComponent. */
var native private const transient noimport pointer                     BrushPhysDesc;

/** Cached brush convex-mesh data for use with the physics engine. */
var native private const transient noimport KCachedConvexData_Mirror    CachedPhysBrushData;

/**
 *  Indicates version that CachedPhysBrushData was created at.
 *  Compared against CurrentCachedPhysDataVersion.
 */
var private const int               CachedPhysBrushDataVersion;

defaultproperties
{
   HiddenGame=True
   bUseAsOccluder=True
   AlwaysLoadOnClient=False
   AlwaysLoadOnServer=False
   Name="Default__BrushComponent"
   ObjectArchetype=PrimitiveComponent'Engine.Default__PrimitiveComponent'
}

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Class file time: Thu 22/11/2007 16:01:50.000 - Creation time: Mon 26/11/2007 17:41:47.546 - Created with UnCodeX